Hi, Can anyone tell me why librados creates multiple threads per object, and never kills them, even when the ioctx is deleted? I am using the C++ API with a single connection and a single IO context. More threads and memory are used for each new object accessed. Is there a way to prevent this behaviour, like prevent the implementation from caching per-object connections? Or is there a way to “close” objects after reading/writing them that will kill these threads and release associated memory? Destroying and recreating the cluster connection is too expensive to do all the time. Thanks. _______________________________________________ ceph-users mailing list ceph-users@xxxxxxxxxxxxxx http://lists.ceph.com/listinfo.cgi/ceph-users-ceph.com