Thanks. I think the limit is 100 by default and it can be disabled. As far as I understand, there are no object limit on radosgw side of things only from Swift
end (i.e. 5GB) ….right? In short, if someone tries to upload a 1TB of object onto Swift + RadosGW, it has to be truncated at the Swift API layer using –segment-size of 5GB but there’s no hard limitation imposed by radosgw… correct? --Narendra From: ceph-users [mailto:ceph-users-bounces@xxxxxxxxxxxxxx]
On Behalf Of Daniel Schneller To remove the max_bucket limit I used radosgw-admin user modify --uid=<username> --max-buckets=0 Off the top of my head, I think radosgw-admin user info
--uid=<username> will show you the current values without changing anything. See also this thread I started about this topic a few weeks ago. https://www.mail-archive.com/ceph-users@xxxxxxxxxxxxxx/msg12840.html Daniel |
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