答复: why objects are still in .rgw.buckets after deleted

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You are right, but I still don’t know why the objects in .rgw.buckets are not overrided.

If the object name is produced through ino and ono, why the same file(bigger than 4M) have different result?

 

Thanks & Regards

Li JiaMin

 

发件人: ceph-users-bounces@xxxxxxxxxxxxxx [mailto:ceph-users-bounces@xxxxxxxxxxxxxx] 代表 Craig Lewis
发送时间: 2014319 9:00
收件人: ceph-users@xxxxxxxxxxxxxx
主题: Re: why objects are still in .rgw.buckets after deleted

 

I recall hearing that RGW GC waits 2 hours before garbage collecting deleted chunks.

Take a look at https://ceph.com/docs/master/radosgw/config-ref/, the rgw gc * settings.  rgw gc obj min wait is 2 hours.




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On 3/16/14 23:20 , ljm李嘉敏 wrote:

Hi all,

 

I have a question about the pool .rgw.buckets, when I upload a file(has been stripped because it is bigger than 4M) through swift API, it is stored in .rgw.buckets,

if I upload it again, why the objects in .rgw.buckets are not override? It is stored again and have different name. and when I delete the file, all of the objects in .rgw.buckets

aren’t delete even though I execute radosgw-admin gc process.

 

I also want to know something about the pool created for object gateway, why are they created and which role they will play? If anyone know about these,

please give me a guide, thanks.

 

 

Thanks & Regards

Li JiaMin

 

System Cloud Platform

3#4F108

 




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