Re: [PATCH v3] ceph: avoid putting the realm twice when decoding snaps fails

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On 08/11/2022 23:10, Ilya Dryomov wrote:
On Tue, Nov 8, 2022 at 2:46 PM <xiubli@xxxxxxxxxx> wrote:
From: Xiubo Li <xiubli@xxxxxxxxxx>

When decoding the snaps fails it maybe leaving the 'first_realm'
and 'realm' pointing to the same snaprealm memory. And then it'll
put it twice and could cause random use-after-free, BUG_ON, etc
issues.

Cc: stable@xxxxxxxxxxxxxxx
URL: https://tracker.ceph.com/issues/57686
Signed-off-by: Xiubo Li <xiubli@xxxxxxxxxx>
---
  fs/ceph/snap.c | 1 +
  1 file changed, 1 insertion(+)

diff --git a/fs/ceph/snap.c b/fs/ceph/snap.c
index 9bceed2ebda3..f5b0fa1ff705 100644
--- a/fs/ceph/snap.c
+++ b/fs/ceph/snap.c
@@ -775,6 +775,7 @@ int ceph_update_snap_trace(struct ceph_mds_client *mdsc,

         dout("%s deletion=%d\n", __func__, deletion);
  more:
+       realm = NULL;
Nit: realm doesn't need to be initialized anymore, I would drop that.

I noticed that. Sure will remove that.

Thanks!

- Xiubo

Thanks,

                 Ilya





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