Re: [PATCH] ceph: avoid putting the realm twice when docoding snaps fails

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On 07/11/2022 23:21, Ilya Dryomov wrote:
On Mon, Nov 7, 2022 at 8:18 AM <xiubli@xxxxxxxxxx> wrote:
From: Xiubo Li <xiubli@xxxxxxxxxx>

When decoding the snaps fails it maybe leaving the 'first_realm'
and 'realm' pointing to the same snaprealm memory. And then it'll
put it twice and could cause random use-after-free, BUG_ON, etc
issues.

Cc: stable@xxxxxxxxxxxxxxx
URL: https://tracker.ceph.com/issues/57686
Signed-off-by: Xiubo Li <xiubli@xxxxxxxxxx>
---
  fs/ceph/snap.c | 6 ++++--
  1 file changed, 4 insertions(+), 2 deletions(-)

diff --git a/fs/ceph/snap.c b/fs/ceph/snap.c
index 9bceed2ebda3..baf17df05107 100644
--- a/fs/ceph/snap.c
+++ b/fs/ceph/snap.c
@@ -849,10 +849,12 @@ int ceph_update_snap_trace(struct ceph_mds_client *mdsc,
         if (realm_to_rebuild && p >= e)
                 rebuild_snap_realms(realm_to_rebuild, &dirty_realms);

-       if (!first_realm)
+       if (!first_realm) {
                 first_realm = realm;
-       else
+               realm = NULL;
Hi Xiubo,

I wonder why realm is cleared only in !first_realm branch?  Can't
the same issue occur with realm?

     first_realm is already set, ceph_put_snap_realm(realm)
     p < e, goto more
     decoding fails, goto bad
     realm is still set and not IS_ERR, ceph_put_snap_realm(realm)
     <realm is put twice>

Yeah, makes sense.

I will fix this.

Thanks Ilya!



Thanks,

                 Ilya





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