Re: [PATCH v2] ceph: do not update snapshot context when there is no new snapshot

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On 2/18/22 10:47 AM, xiubli@xxxxxxxxxx wrote:
From: Xiubo Li <xiubli@xxxxxxxxxx>

We will only track the uppest parent snapshot realm from which we
need to rebuild the snapshot contexts _downward_ in hierarchy. For
all the others having no new snapshot we will do nothing.

This fix will avoid calling ceph_queue_cap_snap() on some inodes
inappropriately. For example, with the code in mainline, suppose there
are 2 directory hierarchies (with 6 directories total), like this:

/dir_X1/dir_X2/dir_X3/
/dir_Y1/dir_Y2/dir_Y3/

Firstly, make a snapshot under /dir_X1/dir_X2/.snap/snap_X2, then make a
root snapshot under /.snap/root_snap. Every time we make snapshots under
/dir_Y1/..., the kclient will always try to rebuild the snap context for
snap_X2 realm and finally will always try to queue cap snaps for dir_Y2
and dir_Y3, which makes no sense.

That's because the snap_X2's seq is 2 and root_snap's seq is 3. So when
creating a new snapshot under /dir_Y1/... the new seq will be 4, and
the mds will send the kclient a snapshot backtrace in _downward_
order: seqs 4, 3.

When ceph_update_snap_trace() is called, it will always rebuild the from
the last realm, that's the root_snap. So later when rebuilding the snap
context, the current logic will always cause it to rebuild the snap_X2
realm and then try to queue cap snaps for all the inodes related in that
realm, even though it's not necessary.

This is accompanied by a lot of these sorts of dout messages:

     "ceph:  queue_cap_snap 00000000a42b796b nothing dirty|writing"

Fix the logic to avoid this situation.

The 'invalidate' word is not precise here, acutally it will rebuild
the snapshot existing contexts or just build none-existing ones,
rename it to 'rebuild_snapcs'.

URL: https://tracker.ceph.com/issues/44100
Signed-off-by: Xiubo Li <xiubli@xxxxxxxxxx>
---

Changed in V2:
- Thanks Zheng's feedback and switched to Zheng's patch.
- Rename invalidate to rebuild_snapcs.



  fs/ceph/snap.c | 28 +++++++++++++++++++---------
  1 file changed, 19 insertions(+), 9 deletions(-)

diff --git a/fs/ceph/snap.c b/fs/ceph/snap.c
index dbf34f212596..6d55b8ba79d8 100644
--- a/fs/ceph/snap.c
+++ b/fs/ceph/snap.c
@@ -735,7 +735,8 @@ int ceph_update_snap_trace(struct ceph_mds_client *mdsc,
  	__le64 *prior_parent_snaps;        /* encoded */
  	struct ceph_snap_realm *realm = NULL;
  	struct ceph_snap_realm *first_realm = NULL;
-	int invalidate = 0;
+	struct ceph_snap_realm *realm_to_rebuild = NULL;
+	int rebuild_snapcs;
  	int err = -ENOMEM;
  	LIST_HEAD(dirty_realms);
@@ -743,6 +744,7 @@ int ceph_update_snap_trace(struct ceph_mds_client *mdsc, dout("update_snap_trace deletion=%d\n", deletion);
  more:
+	rebuild_snapcs = 0;
  	ceph_decode_need(&p, e, sizeof(*ri), bad);
  	ri = p;
  	p += sizeof(*ri);
@@ -766,7 +768,7 @@ int ceph_update_snap_trace(struct ceph_mds_client *mdsc,
  	err = adjust_snap_realm_parent(mdsc, realm, le64_to_cpu(ri->parent));
  	if (err < 0)
  		goto fail;
-	invalidate += err;
+	rebuild_snapcs += err;
if (le64_to_cpu(ri->seq) > realm->seq) {
  		dout("update_snap_trace updating %llx %p %lld -> %lld\n",
@@ -791,22 +793,30 @@ int ceph_update_snap_trace(struct ceph_mds_client *mdsc,
  		if (realm->seq > mdsc->last_snap_seq)
  			mdsc->last_snap_seq = realm->seq;
- invalidate = 1;
+		rebuild_snapcs = 1;
  	} else if (!realm->cached_context) {
  		dout("update_snap_trace %llx %p seq %lld new\n",
  		     realm->ino, realm, realm->seq);
-		invalidate = 1;
+		rebuild_snapcs = 1;
  	} else {
  		dout("update_snap_trace %llx %p seq %lld unchanged\n",
  		     realm->ino, realm, realm->seq);
  	}
- dout("done with %llx %p, invalidated=%d, %p %p\n", realm->ino,
-	     realm, invalidate, p, e);
+	dout("done with %llx %p, rebuild_snapcs=%d, %p %p\n", realm->ino,
+	     realm, rebuild_snapcs, p, e);
- /* invalidate when we reach the _end_ (root) of the trace */
-	if (invalidate && p >= e)
-		rebuild_snap_realms(realm, &dirty_realms);
+	/*
+	 * this will always track the uppest parent realm from which
+	 * we need to rebuild the snapshot contexts _downward_ in
+	 * hierarchy.
+	 */
+	if (rebuild_snapcs)
+		realm_to_rebuild = realm;
+
+	/* rebuild_snapcs when we reach the _end_ (root) of the trace */
+	if (rebuild_snapcs && p >= e)

s/rebuild_snapcs/realm_to_rebuild/

This will fix the bug Luís Henriques reported.

I have sent the V3 to fix it. Thanks.

- Xiubo


+		rebuild_snap_realms(realm_to_rebuild, &dirty_realms);
if (!first_realm)
  		first_realm = realm;




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