Re: About the optimization of rbd object map

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On Thu, Dec 5, 2019 at 11:14 PM Li Wang <laurence.liwang@xxxxxxxxx> wrote:
>
> Hi Jason,
>   We found the synchronous process of object map, which, as a result,
> write two objects
> every write greatly slow down the first write performance of a newly
> created rbd by up to 10x,
> which is not acceptable in our scenario, so could we do some
> optimizations on it,
> for example, batch the map writes or lazy update the map, do we need
> maintain accurate
> synchronization between the map and the data objects? but after a
> glimpse of the librbd codes,
> it seems no transactional design for the two objects (map object and
> data object) write?

If you don't update the object-map before issuing the first write to
the associated object, you could crash and therefore the object-map's
state is worthless since you couldn't trust it to tell the truth. The
cost of object-map is supposed to be amortized over time so the first
writes on a new image will incur the performance hits, but future
writes do not.

The good news is that you are more than welcome to disable
object-map/fast-diff if the performance penalty is too great for your
application -- it's not a required feature of RBD.

>
> Cheers,
> Li Wang
>


-- 
Jason





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