Re: [PATCH] rbd: support .get_budget and .put_budget in rbd_mq_ops

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On 04/11/2019 05:37 PM, Ilya Dryomov wrote:
On Thu, Apr 11, 2019 at 5:46 AM Dongsheng Yang
<dongsheng.yang@xxxxxxxxxxxx> wrote:
To improve sequential IO of rbd device, we wish there are
as more chance to merge IO as possible.

But when the blck_mq_make_request() try to merge with IOs in Software
queue by blk_mq_sched_bio_merge(), it would find software queue
is empty at most cases.

The reason is when blk_mq call blk_mq_run_hw_queue() to dispatch requests
from SQ to driver, it will call .queue_rq() implemented in rbd driver.
And we only queue a work in rbd_mq_ops->queue_rq() without possible to
return BLK_STS_DEV_RESOURCE or BLK_STS_RESOURCE. Then the requests in
SQ will be dequeued in anyway. That means in most case, Software is
empty when the next request want to do a IO merge.

To improve it, blk_mq provides .get_budget and .put_budget in blk_mq_ops.
Then request need to get budget at first when dequeue from software queue,
if it return false, request will be remained in software queue and wait
for next dispatch.

So this commit introduce an option of busy_threshold in rbd driver, and
implement .get_budget and .put_budget in rbd_mq_ops. We will increase
budget_reserved in .get_budget and decrese budget_reserved in .put_budget.
When the budget_reserved is larger than busy_threshold, return false in
.get_budget to indecate rbd device is busy now.

Signed-off-by: Dongsheng Yang <dongsheng.yang@xxxxxxxxxxxx>
---
         In my testing, we can get about 60% improvement in seq reading and
similar level in rand reading, with -o busy_threshold=64. (bs=4K iodepth=128 numjobs=1)
Hi Dongsheng,

Have you tried running the same test with -o queue_depth=64?  I thought
get_budget was supposed to be a SCSI-specific workaround for a very big
tagset shared between many individual devices capable of handling only
a couple of requests at the same time.  For rbd, -o queue_depth controls
the size of the tagset for each individual device, so an extra layer of
budgeting shouldn't be needed?
Hi Ilya,
    The reason I introduced busy_threshold is that I found the nr_requests
is same with queue_depth in my case. So even we use queue_depth=64,
there is no chance to do merge, because the newer request can't be submitted into blk_mq.

But I think I was wrong, I found that's true only in none scheduler what is used in my usecase. Any other scheduler
will overwrite the nr_requests as double of queue_depth:

q->nr_requests = 2 * min_t(unsigned int, q->tag_set->queue_depth,
                                   BLKDEV_MAX_RQ);

So when we are using queue_depth=64, the nr_requests would be 128. Then
when we do test with iodepth=128 numjobs=1, there are 64 IO inflight in rbd
driver and the later 64 get a chance to be merged.

Test result:
(1) rbd map IMAGE -o queue_depth=64 (mq-deadline fio bs=4K iodepth=128 numjobs=1)
iops=17k mergedIO (85555)
(2) rbd map IMAGE -o busy_threshold=64 (mq-daedline fio bs=4K iodepth=128 numjobs=1)
iops=16.9K mergedIO (103374)

The test result match what we analyzed: IO get merged with queue_depth=64. But the number of merged IO is smaller than busy_threshold=64. That's reasonable, as the nr_requests in case2 is 256, so we have (256 - 64) = 198 IOs in pending can get chance to be merged. But in case1, the nr_requests is 128, so, there is 64 IOs can get chance to merge. But busy_threshold case introduce .get_budget and .put_budget which will introduce some overhead. that result the iops is smaller than queue_depth=64 case. So queue_depth=64 is better than busy_threshold=64 with mq-deadline scheduler.

There is only None scheduler scenario the busy_threshold could be consider usable: a) rbd map IMAGE -o queue_depth=64 (none fio bs=4K iodepth=128 numjobs=1)
         iops=9464, mergedIO(0)
b) rbd map IMAGE -o queue_depth=64 (none fio bs=4K iodepth=128 numjobs=1)
         iops=18314, mergedIO(100099)

Hmmm, none merge in none scheduler sounds not a problem. So looks really not worthy to
 introduce busy_threshold in upstream at all.

Also, small block sequential I/O like that is a definite use case for
fancy striping.  Have you tried experimenting with different striping
patterns here?

That helps. In theory, striping makes the sequential IO handled by
different object parallel, but IO size is still 4K. So even with striping,
the performance is not good as merged IO which is much higher
than random IO.

Thanx

Thanks,

                 Ilya






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