Re: logging in seastar-osd

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Hey all,
Next steps for logging were discussed in the CDM last night. Seems
like we're going to move forward on validating the use of lttng as a
full-bore logging replacement. Check it out (on youtube, as usual) if
you're interested!
-Greg

On Wed, Apr 25, 2018 at 8:50 AM, Adam C. Emerson <aemerson@xxxxxxxxxx> wrote:
> On 25/04/2018, kefu chai wrote:
> [snip]
>> yeah, in addition to encode()/deocde()/print()/operator<<, we could have
>> another log() function for every struct/class, which need to be logged.
>> this function will prepare a pair of <index, list of address/length pair>, so
>> the underlying logger can dump the interesting bits to disk with the recipe
>> index to print these bits.
>
> That sounds reasonable. That can handle the case of logging an object
> that contains several strings, say. And if we have just return a
> std::array of spans we can just allocate it on the stack.
>
> --
> Senior Software Engineer           Red Hat Storage, Ann Arbor, MI, US
> IRC: Aemerson@OFTC, Actinic@Freenode
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