Re: mds laggy issue

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



thank you, you remind me that open_ino could cause the reply message from OSD, 
and if there are too much concurrent open_ino, that would make mqueue keep taken by the OSDReply messages.
and since MDSBeacon message got the lowest priority ? which make MDSBeacon keep in the bottom of the mqueue.

Regards,
Dongdong.
> 在 2018年3月29日,上午9:37,Yan, Zheng <ukernel@xxxxxxxxx> 写道:
> 
> On Thu, Mar 29, 2018 at 9:09 AM, 陶冬冬 <tdd21151186@xxxxxxxxx> wrote:
>> Patrick, we are using 32G memory for the mds.
>> Zheng, calling mds->heartbeat_reset() could make the healthy check pass so
>> that monitor won’t kick it out.
>> more frustrating me is about the laggy issue, from the monitor log, i can
>> actually see the MDSBeacon are sent without delay.
>> but  about 50 seconds later, mds start handling that MDSBeacon message.
>> so i’m wondering would that possible the message stayed in the mqueue for
>> that long time (if the previous message is MDSMap with rejoin state, ant
>> that rejoin take long time)
>> (meantime, i will do some more investigating about this issue)
>> 
> 
> If it's really caused by long wait in mqueue. we should limit
> concurrent open_ino
> started by MDCache::process_imported_caps()
> 
> 
>> 在 2018年3月29日,上午8:10,Yan, Zheng <ukernel@xxxxxxxxx> 写道:
>> 
>> On Wed, Mar 28, 2018 at 11:14 PM, 陶冬冬 <tdd21151186@xxxxxxxxx> wrote:
>> 
>> Hi Zheng & Patrick,
>> 
>> we are using v12.2.2.
>> Recently we’ve met an mds laggy issue (significantly,  about 50 seconds)
>> i’ve traced the monitor and mds log and found that the MMDSBeacon message
>> was actually sent to mds 50 seconds ago.
>> so, looks like monitor isn’t laggy , and more worse is that i also found
>> that the mds’s health check is failed and eventually monitor
>> just kicked out this mds and make it respawn.
>> by the way, this happened at rejoin phase.
>> 
>> Following is my analysis :
>> The mds health check failure is because the mds tick thread could not get
>> the mds_lock due to rejoin. (i found rejoin has many missing ino needed to
>> fetch)
>> and this leads the mqueue of the DispatchQueue consumed by Dispatcher got
>> very slow, eventually make MMDSBeacon in mqueue got dispatched after a big
>> delay.
>> 
>> 
>> how about calling mds->heartbeat_reset() in the loop that fetch inodes
>> 
>> 
>> 
>> i want to know if my analysis make sense to you ?  if so, i’m wondering can
>> we make MMDSBeacon fast dispatch.
>> 
>> Regards,
>> Dongdong
>> 
>> 

--
To unsubscribe from this list: send the line "unsubscribe ceph-devel" in
the body of a message to majordomo@xxxxxxxxxxxxxxx
More majordomo info at  http://vger.kernel.org/majordomo-info.html




[Index of Archives]     [CEPH Users]     [Ceph Large]     [Information on CEPH]     [Linux BTRFS]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Yosemite News]     [Linux Kernel]     [Linux SCSI]
  Powered by Linux