Re: Adding compression support for bluestore.

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Allen, Sage

thanks a lot for interesting input.

May I have some clarification and highlight some caveats though?

1) Allen, are you suggesting to have permanent logical blocks layout established after the initial writing? Please find what I mean at the example below ( logical offset/size are provided only for the sake of simplicity). Imagine client has performed multiple writes that created following map <logical offset, logical size>:
<0, 100>
<100, 50>
<150, 70>
<230, 70>
and an overwrite request <120,70> is coming.
The question is if resulting mapping to be the same or should be updated as below:
<0,100>
<100, 20>    //updated extent
<120, 100> //new extent
<220, 10>   //updated extent
<230, 70>

2) In fact "Application units" that write requests delivers to BlueStore are pretty( or even completely) distorted by Ceph internals (Caching infra, striping, EC). Thus there is a chance we are dealing with a broken picture and suggested modification brings no/minor benefit.

3) Sage - could you please elaborate the per-extent checksum use case - how are we planing to use that?

Thanks,
Igor.

On 22.02.2016 15:25, Sage Weil wrote:
On Fri, 19 Feb 2016, Allen Samuels wrote:
This is a good start to an architecture for performing compression.

I am concerned that it's a bit too simple at the expense of potentially
significant performance. In particular, I believe it's often inefficient
to force compression to be performed in block sizes and alignments that
may not match the application's usage.

  I think that extent mapping should be enhanced to include the full
  tuple: <Logical offset, Logical Size, Physical offset, Physical size,
  compression algo>
I agree.
With the full tuple, you can compress data in the natural units of the
application (which is most likely the size of the write operation that
you received) and on its natural alignment (which will eliminate a lot
of expensive-and-hard-to-handle partial overwrites) rather than the
proposal of a fixed size compression block on fixed boundaries.

Using the application's natural block size for performing compression
may allow you a greater choice of compression algorithms. For example,
if you're doing 1MB object writes, then you might want to be using
bzip-ish algorithms that have large compression windows rather than the
32-K limited zlib algorithm or the 64-k limited snappy. You wouldn't
want to do that if all compression was limited to a fixed 64K window.

With this extra information a number of interesting algorithm choices
become available. For example, in the partial-overwrite case you can
just delay recovering the partially overwritten data by having an extent
that overlaps a previous extent.
Yep.

One objection to the increased extent tuple is that amount of
space/memory it would consume. This need not be the case, the existing
BlueStore architecture stores the extent map in a serialized format
different from the in-memory format. It would be relatively simple to
create multiple serialization formats that optimize for the typical
cases of when the logical space is contiguous (i.e., logical offset is
previous logical offset + logical size) and when there's no compression
(logical size == physical size). Only the deserialized in-memory format
of the extent table has the fully populated tuples. In fact this is a
desirable optimization for the current bluestore regardless of whether
this compression proposal is adopted or not.
Yeah.

The other bit we should probably think about here is how to store
checksums.  In the compressed extent case, a simple approach would be to
just add the checksum (either compressed, uncompressed, or both) to the
extent tuple, since the extent will generally need to be read in its
entirety anyway.  For uncompressed extents, that's not the case, and
having an independent map of checksums over smaller block sizes makes
sense, but that doesn't play well with the variable alignment/extent size
approach.  I kind of sucks to have multiple formats here, but if we can
hide it behind the in-memory representation and/or interface (so that,
e.g., each extent has a checksum block size and a vector of checksums) we
can optimize the encoding however we like without affecting other code.

sage


Allen Samuels
Software Architect, Fellow, Systems and Software Solutions

2880 Junction Avenue, San Jose, CA 95134
T: +1 408 801 7030| M: +1 408 780 6416
allen.samuels@xxxxxxxxxxx


-----Original Message-----
From: ceph-devel-owner@xxxxxxxxxxxxxxx [mailto:ceph-devel-owner@xxxxxxxxxxxxxxx] On Behalf Of Igor Fedotov
Sent: Tuesday, February 16, 2016 4:11 PM
To: Haomai Wang <haomaiwang@xxxxxxxxx>
Cc: ceph-devel <ceph-devel@xxxxxxxxxxxxxxx>
Subject: Re: Adding compression support for bluestore.

Hi Haomai,
Thanks for your comments.
Please find my response inline.

On 2/16/2016 5:06 AM, Haomai Wang wrote:
On Tue, Feb 16, 2016 at 12:29 AM, Igor Fedotov <ifedotov@xxxxxxxxxxxx> wrote:
Hi guys,
Here is my preliminary overview how one can add compression support
allowing random reads/writes for bluestore.

Preface:
Bluestore keeps object content using a set of dispersed extents
aligned by 64K (configurable param). It also permits gaps in object
content i.e. it prevents storage space allocation for object data
regions unaffected by user writes.
A sort of following mapping is used for tracking stored object
content disposition (actual current implementation may differ but
representation below seems to be sufficient for our purposes):
Extent Map
{
< logical offset 0 -> extent 0 'physical' offset, extent 0 size > ...
< logical offset N -> extent N 'physical' offset, extent N size > }


Compression support approach:
The aim is to provide generic compression support allowing random
object read/write.
To do that compression engine to be placed (logically - actual
implementation may be discussed later) on top of bluestore to "intercept"
read-write requests and modify them as needed.
The major idea is to split object content into fixed size logical
blocks ( MAX_BLOCK_SIZE,  e.g. 1Mb). Blocks are compressed
independently. Due to compression each block can potentially occupy
smaller store space comparing to their original size. Each block is
addressed using original data offset ( AKA 'logical offset' above ).
After compression is applied each block is written using the existing
bluestore infra. In fact single original write request may affect
multiple blocks thus it transforms into multiple sub-write requests.
Block logical offset, compressed block data and compressed data length are the parameters for injected sub-write requests.
As a result stored object content:
a) Has gaps
b) Uses less space if compression was beneficial enough.

Overwrite request handling is pretty simple. Write request data is
splitted into fully and partially overlapping blocks. Fully
overlapping blocks are compressed and written to the store (given the
extended write functionality described below). For partially
overwlapping blocks ( no more than 2 of them
- head and tail in general case)  we need to retrieve already stored
blocks, decompress them, merge the existing and received data into a
block, compress it and save to the store using new size.
The tricky thing for any written block is that it can be both longer
and shorter than previously stored one.  However it always has upper
limit
(MAX_BLOCK_SIZE) since we can omit compression and use original block
if compression ratio is poor. Thus corresponding bluestore extent for
this block is limited too and existing bluestore mapping doesn't
suffer: offsets are permanent and are equal to originally ones provided by the caller.
The only extension required for bluestore interface is to provide an
ability to remove existing extents( specified by logical offset,
size). In other words we need write request semantics extension (
rather by introducing an additional extended write method). Currently
overwriting request can either increase allocated space or leave it
unaffected only. And it can have arbitrary offset,size parameters
pair. Extended one should be able to squeeze store space ( e.g. by
removing existing extents for a block and allocating reduced set of
new ones) as well. And extended write should be applied to a specific
block only, i.e. logical offset to be aligned with block start offset
and size limited to MAX_BLOCK_SIZE. It seems this is pretty simple to
add - most of the functionality for extent append/removal if already present.

To provide reading and (over)writing compression engine needs to
track additional block mapping:
Block Map
{
< logical offset 0 -> compression method, compressed block 0 size >
...
< logical offset N -> compression method, compressed block N size > }
Please note that despite the similarity with the original bluestore
extent map the difference is in record granularity: 1Mb vs 64Kb. Thus
each block mapping record might have multiple corresponding extent mapping records.

Below is a sample of mappings transform for a pair of overwrites.
1) Original mapping ( 3 Mb were written before, compress ratio 2 for
each
block)
Block Map
{
   0 -> zlib, 512Kb
   1Mb -> zlib, 512Kb
   2Mb -> zlib, 512Kb
}
Extent Map
{
   0 -> 0, 512Kb
   1Mb -> 512Kb, 512Kb
   2Mb -> 1Mb, 512Kb
}
1.5Mb allocated [ 0, 1.5 Mb] range )

1) Result mapping ( after overwriting 1Mb data at 512 Kb offset,
compress ratio 1 for both affected blocks) Block Map {
   0 -> none, 1Mb
   1Mb -> none, 1Mb
   2Mb -> zlib, 512Kb
}
Extent Map
{
   0 -> 1.5Mb, 1Mb
   1Mb -> 2.5Mb, 1Mb
   2Mb -> 1Mb, 512Kb
}
2.5Mb allocated ( [1Mb, 3.5 Mb] range )

2) Result mapping ( after (over)writing 3Mb data at 1Mb offset,
compress ratio 4 for all affected blocks) Block Map {
   0 -> none, 1Mb
   1Mb -> zlib, 256Kb
   2Mb -> zlib, 256Kb
   3Mb -> zlib, 256Kb
}
Extent Map
{
   0 -> 1.5Mb, 1Mb
   1Mb -> 0Mb, 256Kb
   2Mb -> 0.25Mb, 256Kb
   3Mb -> 0.5Mb, 256Kb
}
1.75Mb allocated (  [0Mb-0.75Mb] [1.5 Mb, 2.5 Mb )

Thanks for Igore!

Maybe I'm missing something, is it compressed inline not offline?
That's about inline compression.
If so, I guess we need to provide with more flexible controls to
upper, like explicate compression flag or compression unit.
Yes I agree. We need a sort of control for compression - on per object or per pool basis...
But at the overview above I was more concerned about algorithmic aspect i.e. how to implement random read/write handling for compressed objects.
Compression management from the user side can be considered a bit later.

Any comments/suggestions are highly appreciated.

Kind regards,
Igor.





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Thanks,
Igor
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