Re: [PATCH] crush: fix a bug in tree bucket decode

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On 06/29/2015 10:17 AM, Ilya Dryomov wrote:
struct crush_bucket_tree::num_nodes is u8, so ceph_decode_8_safe()
should be used.  -Wconversion catches this, but I guess it went
unnoticed in all the noise it spews.  The actual problem (at least for
common crushmaps) isn't the u32 -> u8 truncation though - it's the
advancement by 4 bytes insead of 1 in the crushmap buffer.

Fixes: http://tracker.ceph.com/issues/2759

Cc: stable@xxxxxxxxxxxxxxx
Signed-off-by: Ilya Dryomov <idryomov@xxxxxxxxx>
---
  net/ceph/osdmap.c | 2 +-
  1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/net/ceph/osdmap.c b/net/ceph/osdmap.c
index 15796696d64e..4a3125836b64 100644
--- a/net/ceph/osdmap.c
+++ b/net/ceph/osdmap.c
@@ -89,7 +89,7 @@ static int crush_decode_tree_bucket(void **p, void *end,
  {
  	int j;
  	dout("crush_decode_tree_bucket %p to %p\n", *p, end);
-	ceph_decode_32_safe(p, end, b->num_nodes, bad);
+	ceph_decode_8_safe(p, end, b->num_nodes, bad);
  	b->node_weights = kcalloc(b->num_nodes, sizeof(u32), GFP_NOFS);
  	if (b->node_weights == NULL)
  		return -ENOMEM;


Reviewed-by: Josh Durgin <jdurgin@xxxxxxxxxx>
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