The size of the memory area feeded to crush_decode() should be limited not only by osdmap end, but also by the crush map length. Also, drop unnecessary dout() (dout() in crush_decode() conveys the same info) and step past crush map only if it is decoded successfully. Signed-off-by: Ilya Dryomov <ilya.dryomov@xxxxxxxxxxx> --- net/ceph/osdmap.c | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) diff --git a/net/ceph/osdmap.c b/net/ceph/osdmap.c index 19aca4d3c5dd..b70357adbdc0 100644 --- a/net/ceph/osdmap.c +++ b/net/ceph/osdmap.c @@ -796,16 +796,13 @@ static int osdmap_decode(void **p, void *end, struct ceph_osdmap *map) /* crush */ ceph_decode_32_safe(p, end, len, e_inval); - dout("osdmap_decode crush len %d from off 0x%x\n", len, - (int)(*p - start)); - ceph_decode_need(p, end, len, e_inval); - map->crush = crush_decode(*p, end); - *p += len; + map->crush = crush_decode(*p, min(*p + len, end)); if (IS_ERR(map->crush)) { err = PTR_ERR(map->crush); map->crush = NULL; goto bad; } + *p += len; /* ignore the rest */ *p = end; -- 1.7.10.4 -- To unsubscribe from this list: send the line "unsubscribe ceph-devel" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html