Re: question about the data structure of crush_map

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If my memory serves me well, negative id means buckets (root, room,
rack, cabinet, etc.), well positive means osds.

On 2 December 2013 11:20, Lipeng Wan <lipengwan86@xxxxxxxxx> wrote:
> Hi guys,
>
> I am reading the source code of ceph and trying to understand the data
> structure of crush_map. Now I am confused by the use of "struct
> crush_bucket **buckets" in function "int crush_do_rule(...)" in
> src/crush/mapper.c. It seems that the index of array "map->buckets[]"
> could be negative (see line 551, src/crush/mapper.c). I was wondering
> if anyone could explain why the index of this array can be negative
> and how those buckets were added into this array. Thanks.
>
> Best,
> L. Wan
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-- 
Dong Yuan
Email:yuandong1222@xxxxxxxxx
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