Re: Segmentation faults in ceph-osd

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How large are the xattrs?
-Sam

On Tue, May 21, 2013 at 10:13 AM, Emil Renner Berthing <ceph@xxxxxxxx> wrote:
> On 21 May 2013 19:05, Samuel Just <sam.just@xxxxxxxxxxx> wrote:
>> Do you use xattrs at all?
>
> Yes, on each object we set between 2 to 4 attributes at write time
> which are then left unchanged.
> /Emil
>
>> -Sam
>>
>> On Tue, May 21, 2013 at 9:34 AM, Anders Saaby <anders@xxxxxxxxx> wrote:
>>> On 21/05/2013, at 18.19, Gregory Farnum <greg@xxxxxxxxxxx> wrote:
>>>> On Tue, May 21, 2013 at 9:01 AM, Emil Renner Berthing <ceph@xxxxxxxx> wrote:
>>>>> On 21 May 2013 17:55, Gregory Farnum <greg@xxxxxxxxxxx> wrote:
>>>>>> On Tue, May 21, 2013 at 8:44 AM, Emil Renner Berthing <ceph@xxxxxxxx> wrote:
>>>>>>> Hi Greg,
>>>>>>>
>>>>>>> Here are some more stats on our servers:
>>>>>>> - each server has 64GB ram,
>>>>>>> - there are 12 OSDs pr. server,
>>>>>>> - each OSD uses around 1.5 GB of memory,
>>>>>>> - we have 18432 PGs,
>>>>>>> - around 5 to 10 MB writes/s is written to each OSD and almost no reads (yet).
>>>>>>
>>>>>> What interface are you writing with? How many OSD servers are there?
>>>>>
>>>>> We're using librados and there are 132 OSDs so far.
>>>>
>>>> Okay, so the allocation is happening in the depths of LevelDB — maybe
>>>> the issue is there somewhere. Are you doing anything weird with omap,
>>>> snapshots, or xattrs?
>>>
>>> I can help; No, we are not using omap, snaps or weird stuff with xattrs.
>>>
>>> We are storing objects of sizes from few KB to GBs. Also, we have a quirk in the application design right now, which means that we store an object, write it again under a new name and delete the original object. - if that is of any potential value to finding this.
>>>
>>>
>>> --
>>> Anders
>>>
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