A connection that is closed will no longer be connecting. So clear the CONNECTING state bit in ceph_con_close(). Similarly, if the socket has been closed we no longer are in connecting state (a new connect sequence will need to be initiated). Signed-off-by: Alex Elder <elder@xxxxxxxxxxx> --- net/ceph/messenger.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) Index: b/net/ceph/messenger.c =================================================================== --- a/net/ceph/messenger.c +++ b/net/ceph/messenger.c @@ -462,6 +462,7 @@ void ceph_con_close(struct ceph_connecti dout("con_close %p peer %s\n", con, ceph_pr_addr(&con->peer_addr.in_addr)); clear_bit(NEGOTIATING, &con->state); + clear_bit(CONNECTING, &con->state); clear_bit(STANDBY, &con->state); /* avoid connect_seq bump */ set_bit(CLOSED, &con->state); @@ -2214,7 +2215,7 @@ static void con_work(struct work_struct mutex_lock(&con->mutex); restart: if (test_and_clear_bit(SOCK_CLOSED, &con->flags)) { - if (test_bit(CONNECTING, &con->state)) + if (test_and_clear_bit(CONNECTING, &con->state)) con->error_msg = "connection failed"; else con->error_msg = "socket closed"; -- To unsubscribe from this list: send the line "unsubscribe ceph-devel" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html