Hi folks, I created a pool without adding any osds to it in the crushmap. As expected, all pgs remains in creating state since no osds take care of them. However, I do expect that this pool should be able to be removed. Currently, removing such a pool hangs forever as the pg removal has to wait until the pg have been created. Does my expectation make sense? Henry -- To unsubscribe from this list: send the line "unsubscribe ceph-devel" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html