Rearrange ceph_tcp_connect() a bit, making use of "else" rather than
re-testing a value with consecutive "if" statements. Don't record a
connection's socket pointer unless the connect operation is
successful.
Signed-off-by: Alex Elder <elder@xxxxxxxxxxxxx>
---
net/ceph/messenger.c | 11 ++++-------
1 files changed, 4 insertions(+), 7 deletions(-)
diff --git a/net/ceph/messenger.c b/net/ceph/messenger.c
index 068cb7e..c9a413a 100644
--- a/net/ceph/messenger.c
+++ b/net/ceph/messenger.c
@@ -247,7 +247,6 @@ static struct socket *ceph_tcp_connect(struct
ceph_connection *con)
IPPROTO_TCP, &sock);
if (ret)
return ERR_PTR(ret);
- con->sock = sock;
sock->sk->sk_allocation = GFP_NOFS;
#ifdef CONFIG_LOCKDEP
@@ -264,18 +263,16 @@ static struct socket *ceph_tcp_connect(struct
ceph_connection *con)
dout("connect %s EINPROGRESS sk_state = %u\n",
ceph_pr_addr(&con->peer_addr.in_addr),
sock->sk->sk_state);
- ret = 0;
- }
- if (ret < 0) {
+ } else if (ret < 0) {
pr_err("connect %s error %d\n",
ceph_pr_addr(&con->peer_addr.in_addr), ret);
sock_release(sock);
- con->sock = NULL;
con->error_msg = "connect error";
- }
- if (ret < 0)
return ERR_PTR(ret);
+ }
+ con->sock = sock;
+
return sock;
}
--
1.7.5.4
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