Re: [PATCH 23/32] net/ceph: make ceph_msgr_wq non-reentrant

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On Mon, 3 Jan 2011, Tejun Heo wrote:
> ceph messenger code does a rather complex dancing around multithread
> workqueue to make sure the same work item isn't executed concurrently
> on different CPUs.  This restriction can be provided by workqueue with
> WQ_NON_REENTRANT.
> 
> Make ceph_msgr_wq non-reentrant workqueue with the default concurrency
> level and remove the QUEUED/BUSY logic.
> 
> * This removes backoff handling in con_work() but it couldn't reliably
>   block execution of con_work() to begin with - queue_con() can be
>   called after the work started but before BUSY is set.  It seems that
>   it was an optimization for a rather cold path and can be safely
>   removed.
> 
> * The number of concurrent work items is bound by the number of
>   connections and connetions are independent from each other.  With
>   the default concurrency level, different connections will be
>   executed independently.
> 
> Signed-off-by: Tejun Heo <tj@xxxxxxxxxx>
> Cc: Sage Weil <sage@xxxxxxxxxxxx>
> Cc: ceph-devel@xxxxxxxxxxxxxxx
> ---
> Only compile tested.  I think the dropping of backoff logic is safe
> but am not completely sure.  Please verify it's actually okay.  Feel
> free to take it into the subsystem tree or simply ack - I'll route it
> through the wq tree.

Tejun- this is a very welcome simplification!  I'll take it through the 
ceph tree, as I want to test it thoroughly and make sure the backoff 
change is correct (there was some subtlety there, IIRC).

Thanks!
sage


> 
> Thanks.
> 
>  include/linux/ceph/messenger.h |    5 ----
>  net/ceph/messenger.c           |   46 +--------------------------------------
>  2 files changed, 2 insertions(+), 49 deletions(-)
> 
> diff --git a/include/linux/ceph/messenger.h b/include/linux/ceph/messenger.h
> index a108b42..c3011be 100644
> --- a/include/linux/ceph/messenger.h
> +++ b/include/linux/ceph/messenger.h
> @@ -110,17 +110,12 @@ struct ceph_msg_pos {
>  
>  /*
>   * ceph_connection state bit flags
> - *
> - * QUEUED and BUSY are used together to ensure that only a single
> - * thread is currently opening, reading or writing data to the socket.
>   */
>  #define LOSSYTX         0  /* we can close channel or drop messages on errors */
>  #define CONNECTING	1
>  #define NEGOTIATING	2
>  #define KEEPALIVE_PENDING      3
>  #define WRITE_PENDING	4  /* we have data ready to send */
> -#define QUEUED          5  /* there is work queued on this connection */
> -#define BUSY            6  /* work is being done */
>  #define STANDBY		8  /* no outgoing messages, socket closed.  we keep
>  			    * the ceph_connection around to maintain shared
>  			    * state with the peer. */
> diff --git a/net/ceph/messenger.c b/net/ceph/messenger.c
> index b6ff4a1..dff633d 100644
> --- a/net/ceph/messenger.c
> +++ b/net/ceph/messenger.c
> @@ -96,7 +96,7 @@ struct workqueue_struct *ceph_msgr_wq;
>  
>  int ceph_msgr_init(void)
>  {
> -	ceph_msgr_wq = create_workqueue("ceph-msgr");
> +	ceph_msgr_wq = alloc_workqueue("ceph-msgr", WQ_NON_REENTRANT, 0);
>  	if (!ceph_msgr_wq) {
>  		pr_err("msgr_init failed to create workqueue\n");
>  		return -ENOMEM;
> @@ -1920,20 +1920,6 @@ bad_tag:
>  /*
>   * Atomically queue work on a connection.  Bump @con reference to
>   * avoid races with connection teardown.
> - *
> - * There is some trickery going on with QUEUED and BUSY because we
> - * only want a _single_ thread operating on each connection at any
> - * point in time, but we want to use all available CPUs.
> - *
> - * The worker thread only proceeds if it can atomically set BUSY.  It
> - * clears QUEUED and does it's thing.  When it thinks it's done, it
> - * clears BUSY, then rechecks QUEUED.. if it's set again, it loops
> - * (tries again to set BUSY).
> - *
> - * To queue work, we first set QUEUED, _then_ if BUSY isn't set, we
> - * try to queue work.  If that fails (work is already queued, or BUSY)
> - * we give up (work also already being done or is queued) but leave QUEUED
> - * set so that the worker thread will loop if necessary.
>   */
>  static void queue_con(struct ceph_connection *con)
>  {
> @@ -1948,11 +1934,7 @@ static void queue_con(struct ceph_connection *con)
>  		return;
>  	}
>  
> -	set_bit(QUEUED, &con->state);
> -	if (test_bit(BUSY, &con->state)) {
> -		dout("queue_con %p - already BUSY\n", con);
> -		con->ops->put(con);
> -	} else if (!queue_work(ceph_msgr_wq, &con->work.work)) {
> +	if (!queue_delayed_work(ceph_msgr_wq, &con->work, 0)) {
>  		dout("queue_con %p - already queued\n", con);
>  		con->ops->put(con);
>  	} else {
> @@ -1967,15 +1949,6 @@ static void con_work(struct work_struct *work)
>  {
>  	struct ceph_connection *con = container_of(work, struct ceph_connection,
>  						   work.work);
> -	int backoff = 0;
> -
> -more:
> -	if (test_and_set_bit(BUSY, &con->state) != 0) {
> -		dout("con_work %p BUSY already set\n", con);
> -		goto out;
> -	}
> -	dout("con_work %p start, clearing QUEUED\n", con);
> -	clear_bit(QUEUED, &con->state);
>  
>  	mutex_lock(&con->mutex);
>  
> @@ -1994,28 +1967,13 @@ more:
>  	    try_read(con) < 0 ||
>  	    try_write(con) < 0) {
>  		mutex_unlock(&con->mutex);
> -		backoff = 1;
>  		ceph_fault(con);     /* error/fault path */
>  		goto done_unlocked;
>  	}
>  
>  done:
>  	mutex_unlock(&con->mutex);
> -
>  done_unlocked:
> -	clear_bit(BUSY, &con->state);
> -	dout("con->state=%lu\n", con->state);
> -	if (test_bit(QUEUED, &con->state)) {
> -		if (!backoff || test_bit(OPENING, &con->state)) {
> -			dout("con_work %p QUEUED reset, looping\n", con);
> -			goto more;
> -		}
> -		dout("con_work %p QUEUED reset, but just faulted\n", con);
> -		clear_bit(QUEUED, &con->state);
> -	}
> -	dout("con_work %p done\n", con);
> -
> -out:
>  	con->ops->put(con);
>  }
>  
> -- 
> 1.7.1
> 
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