On Tue, May 30, 2023 at 9:45 AM Jason Xing <kerneljasonxing@xxxxxxxxx> wrote: > > On Tue, May 30, 2023 at 3:12 PM Eric Dumazet <edumazet@xxxxxxxxxx> wrote: > > > > On Mon, May 29, 2023 at 1:38 PM fuyuanli <fuyuanli@xxxxxxxxxxxxxx> wrote: > > > > > > We've got some issues when sending a compressed ack is deferred to > > > release phrase due to the socket owned by another user: > > > 1. a compressed ack would not be sent because of lack of ICSK_ACK_TIMER > > > flag. > > > > Are you sure ? Just add it then, your patch will be a one-liner > > instead of a complex one adding > > more code in a fast path. > > Honestly, at the very beginning, we just added one line[1] to fix > this. After I digged more into this part, I started to doubt if we > should reuse the delayed ack logic. > > Because in the sack compression logic there is no need to do more > things as delayed ack does in the tcp_delack_timer_handler() function. > > Besides, here are some things extra to be done if we defer to send an > ack in sack compression: > 1) decrease tp->compressed_ack. The same as "tp->compressed_ack--;" in > tcp_compressed_ack_kick(). > 2) initialize icsk->icsk_ack.timeout. Actually we don't need to do > this because we don't modify the expiration time in the sack > compression hrtimer. Yes, we do not need this, see my following comment. > 3) don't need to count the LINUX_MIB_DELAYEDACKS counter. > 4) I wonder even if those checks about the ack schedule or ping pong > mode in tcp_delack_timer_handler() for sack compression? I'm not sure > about it. > > So one line cannot solve it perfectly. That's the reason why we > introduce a new logic which can be clearer. > > I'm wondering if adding one check in the fast path is really that > unacceptable (it may hurt performance?) because a new logic would be > clearer for the whole sack compression. We definitely can solve the minor issue by not polluting the fast path. We also want simple/localised fixes, not something invasive (and risky). > > [1] > diff --git a/net/ipv4/tcp_input.c b/net/ipv4/tcp_input.c > index cc072d2cfcd8..d9e76d761cc6 100644 > --- a/net/ipv4/tcp_input.c > +++ b/net/ipv4/tcp_input.c > @@ -5568,6 +5568,7 @@ static void __tcp_ack_snd_check(struct sock *sk, > int ofo_possible) > > READ_ONCE(sock_net(sk)->ipv4.sysctl_tcp_comp_sack_delay_ns), > rtt * (NSEC_PER_USEC >> 3)/20); > sock_hold(sk); > + inet_csk(sk)->icsk_ack.pending |= ICSK_ACK_TIMER; Why not simply use existing storage/variables (tp->compressed_ack), instead of trying to reuse something else or add another bit, then complain that this does not work well ? Again, just fix tcp_delack_timer_handler(), it already can fetch existing state. As a bonus, no need to send one patch for net, and another in net-next, trying to 'fix' issues that should have been fixed cleanly in a single patch. Something like: diff --git a/net/ipv4/tcp_timer.c b/net/ipv4/tcp_timer.c index b839c2f91292f7346f33d6dcbf597594473a5aca..16bc4cedceb8a5e88f61f9abc2c0a8cc9322676a 100644 --- a/net/ipv4/tcp_timer.c +++ b/net/ipv4/tcp_timer.c @@ -290,10 +290,20 @@ static int tcp_write_timeout(struct sock *sk) void tcp_delack_timer_handler(struct sock *sk) { struct inet_connection_sock *icsk = inet_csk(sk); + struct tcp_sock *tp = tcp_sk(sk); - if (((1 << sk->sk_state) & (TCPF_CLOSE | TCPF_LISTEN)) || - !(icsk->icsk_ack.pending & ICSK_ACK_TIMER)) + if ((1 << sk->sk_state) & (TCPF_CLOSE | TCPF_LISTEN)) + return; + + if (!(icsk->icsk_ack.pending & ICSK_ACK_TIMER) && + !tp->compressed_ack) + return; + + if (tp->compressed_ack) { + tcp_mstamp_refresh(tp); + tcp_sack_compress_send_ack(sk); return; + } if (time_after(icsk->icsk_ack.timeout, jiffies)) { sk_reset_timer(sk, &icsk->icsk_delack_timer, icsk->icsk_ack.timeout); @@ -312,7 +322,7 @@ void tcp_delack_timer_handler(struct sock *sk) inet_csk_exit_pingpong_mode(sk); icsk->icsk_ack.ato = TCP_ATO_MIN; } - tcp_mstamp_refresh(tcp_sk(sk)); + tcp_mstamp_refresh(tp); tcp_send_ack(sk); __NET_INC_STATS(sock_net(sk), LINUX_MIB_DELAYEDACKS); }