On 4/2/23 6:48 PM, Alexei Starovoitov wrote:
On Fri, Mar 31, 2023 at 04:39:29PM -0700, Yonghong Song wrote:
On 3/31/23 2:54 PM, Eduard Zingerman wrote:
On Wed, 2023-03-29 at 22:56 -0700, Yonghong Song wrote:
For a loop, if loop index variable is spilled and between loop
iterations, the only reg/spill state difference is spilled loop
index variable, then verifier may assume an infinite loop which
cause verification failure. In such cases, we should mark
spilled loop index variable as precise to differentiate states
between loop iterations.
Since verifier is not able to accurately identify loop index
variable, add a heuristic such that if both old reg state and
new reg state are consts, mark old reg state as precise which
will trigger constant value comparison later.
Signed-off-by: Yonghong Song <yhs@xxxxxx>
---
kernel/bpf/verifier.c | 20 ++++++++++++++++++--
1 file changed, 18 insertions(+), 2 deletions(-)
diff --git a/kernel/bpf/verifier.c b/kernel/bpf/verifier.c
index d070943a8ba1..d1aa2c7ae7c0 100644
--- a/kernel/bpf/verifier.c
+++ b/kernel/bpf/verifier.c
@@ -14850,6 +14850,23 @@ static bool stacksafe(struct bpf_verifier_env *env, struct bpf_func_state *old,
/* Both old and cur are having same slot_type */
switch (old->stack[spi].slot_type[BPF_REG_SIZE - 1]) {
case STACK_SPILL:
+ /* sometime loop index variable is spilled and the spill
+ * is not marked as precise. If only state difference
+ * between two iterations are spilled loop index, the
+ * "infinite loop detected at insn" error will be hit.
+ * Mark spilled constant as precise so it went through value
+ * comparison.
+ */
+ old_reg = &old->stack[spi].spilled_ptr;
+ cur_reg = &cur->stack[spi].spilled_ptr;
+ if (!old_reg->precise) {
+ if (old_reg->type == SCALAR_VALUE &&
+ cur_reg->type == SCALAR_VALUE &&
+ tnum_is_const(old_reg->var_off) &&
+ tnum_is_const(cur_reg->var_off))
+ old_reg->precise = true;
+ }
+
/* when explored and current stack slot are both storing
* spilled registers, check that stored pointers types
* are the same as well.
@@ -14860,8 +14877,7 @@ static bool stacksafe(struct bpf_verifier_env *env, struct bpf_func_state *old,
* such verifier states are not equivalent.
* return false to continue verification of this path
*/
- if (!regsafe(env, &old->stack[spi].spilled_ptr,
- &cur->stack[spi].spilled_ptr, idmap))
+ if (!regsafe(env, old_reg, cur_reg, idmap))
return false;
break;
case STACK_DYNPTR:
Hi Yonghong,
If you are going for v2 of this patch-set, could you please consider
adding a parameter to regsafe() instead of modifying old state?
Maybe it's just me, but having old state immutable seems simpler to understand.
E.g., as in the patch in the end of this email (it's a patch on top of your series).
Interestingly, the version without old state modification also performs
better in veristat, although I did not analyze the reasons for this.
Thanks for suggestion. Agree that my change may cause other side effects
as I explicit marked 'old_reg' as precise. Do not mark 'old_reg' with
precise should minimize the impact.
Will make the change in the next revision.
Could you also post veristat before/after difference after patch 1, 3 and 5.
I suspect there should be minimal delta for 1 and 3, but 5 can make both positive
and negative effect.
+ if (!rold->precise && !(force_precise_const &&
+ tnum_is_const(rold->var_off) &&
+ tnum_is_const(rcur->var_off)))
... and if there are negative consequences for patch 5 we might tighten this heuristic.
Like check that rcur->var_off.value - rold->var_off.value == 1 or -1 or bounded
by some small number. If it's truly index var it shouldn't have enormous delta.
But if patch 5 doesn't cause negative effect it would be better to keep it as-is.
Sounds good. Will further experiment with more tightening like
difference with a small +/- number, which should further reduce the
number of processed states. But as you said we can decide whether this
is needed based on how much it will further save.