Re: [PATCH v4 bpf-next 4/4] selftests/bpf: Add tests for bpf_sock_destroy

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On Wed, Mar 29, 2023 at 4:13 PM Aditi Ghag <aditi.ghag@xxxxxxxxxxxxx> wrote:
>
>
>
> > On Mar 28, 2023, at 11:35 AM, Stanislav Fomichev <sdf@xxxxxxxxxx> wrote:
> >
> > On Tue, Mar 28, 2023 at 10:51 AM Aditi Ghag <aditi.ghag@xxxxxxxxxxxxx> wrote:
> >>
> >>
> >>
> >>> On Mar 27, 2023, at 9:54 AM, Stanislav Fomichev <sdf@xxxxxxxxxx> wrote:
> >>>
> >>> On 03/27, Aditi Ghag wrote:
> >>>
> >>>
> >>>>> On Mar 24, 2023, at 2:52 PM, Stanislav Fomichev <sdf@xxxxxxxxxx> wrote:
> >>>>>
> >>>>> On 03/23, Aditi Ghag wrote:
> >>>>>> The test cases for destroying sockets mirror the intended usages of the
> >>>>>> bpf_sock_destroy kfunc using iterators.
> >>>>>
> >>>>>> The destroy helpers set `ECONNABORTED` error code that we can validate in
> >>>>>> the test code with client sockets. But UDP sockets have an overriding error
> >>>>>> code from the disconnect called during abort, so the error code the
> >>>>>> validation is only done for TCP sockets.
> >>>>>
> >>>>>> Signed-off-by: Aditi Ghag <aditi.ghag@xxxxxxxxxxxxx>
> >>>>>> ---
> >>>>>> .../selftests/bpf/prog_tests/sock_destroy.c   | 195 ++++++++++++++++++
> >>>>>> .../selftests/bpf/progs/sock_destroy_prog.c   | 151 ++++++++++++++
> >>>>>> 2 files changed, 346 insertions(+)
> >>>>>> create mode 100644 tools/testing/selftests/bpf/prog_tests/sock_destroy.c
> >>>>>> create mode 100644 tools/testing/selftests/bpf/progs/sock_destroy_prog.c
> >>>>>
> >>>>>> diff --git a/tools/testing/selftests/bpf/prog_tests/sock_destroy.c b/tools/testing/selftests/bpf/prog_tests/sock_destroy.c
> >>>>>> new file mode 100644
> >>>>>> index 000000000000..cbce966af568
> >>>>>> --- /dev/null
> >>>>>> +++ b/tools/testing/selftests/bpf/prog_tests/sock_destroy.c
> >>>>>> @@ -0,0 +1,195 @@
> >>>>>> +// SPDX-License-Identifier: GPL-2.0
> >>>>>> +#include <test_progs.h>
> >>>>>> +
> >>>>>> +#include "sock_destroy_prog.skel.h"
> >>>>>> +#include "network_helpers.h"
> >>>>>> +
> >>>>>> +#define SERVER_PORT 6062
> >>>>>> +
> >>>>>> +static void start_iter_sockets(struct bpf_program *prog)
> >>>>>> +{
> >>>>>> + struct bpf_link *link;
> >>>>>> + char buf[50] = {};
> >>>>>> + int iter_fd, len;
> >>>>>> +
> >>>>>> + link = bpf_program__attach_iter(prog, NULL);
> >>>>>> + if (!ASSERT_OK_PTR(link, "attach_iter"))
> >>>>>> +         return;
> >>>>>> +
> >>>>>> + iter_fd = bpf_iter_create(bpf_link__fd(link));
> >>>>>> + if (!ASSERT_GE(iter_fd, 0, "create_iter"))
> >>>>>> +         goto free_link;
> >>>>>> +
> >>>>>> + while ((len = read(iter_fd, buf, sizeof(buf))) > 0)
> >>>>>> +         ;
> >>>>>> + ASSERT_GE(len, 0, "read");
> >>>>>> +
> >>>>>> + close(iter_fd);
> >>>>>> +
> >>>>>> +free_link:
> >>>>>> + bpf_link__destroy(link);
> >>>>>> +}
> >>>>>> +
> >>>>>> +static void test_tcp_client(struct sock_destroy_prog *skel)
> >>>>>> +{
> >>>>>> + int serv = -1, clien = -1, n = 0;
> >>>>>> +
> >>>>>> + serv = start_server(AF_INET6, SOCK_STREAM, NULL, 0, 0);
> >>>>>> + if (!ASSERT_GE(serv, 0, "start_server"))
> >>>>>> +         goto cleanup_serv;
> >>>>>> +
> >>>>>> + clien = connect_to_fd(serv, 0);
> >>>>>> + if (!ASSERT_GE(clien, 0, "connect_to_fd"))
> >>>>>> +         goto cleanup_serv;
> >>>>>> +
> >>>>>> + serv = accept(serv, NULL, NULL);
> >>>>>> + if (!ASSERT_GE(serv, 0, "serv accept"))
> >>>>>> +         goto cleanup;
> >>>>>> +
> >>>>>> + n = send(clien, "t", 1, 0);
> >>>>>> + if (!ASSERT_GE(n, 0, "client send"))
> >>>>>> +         goto cleanup;
> >>>>>> +
> >>>>>> + /* Run iterator program that destroys connected client sockets. */
> >>>>>> + start_iter_sockets(skel->progs.iter_tcp6_client);
> >>>>>> +
> >>>>>> + n = send(clien, "t", 1, 0);
> >>>>>> + if (!ASSERT_LT(n, 0, "client_send on destroyed socket"))
> >>>>>> +         goto cleanup;
> >>>>>> + ASSERT_EQ(errno, ECONNABORTED, "error code on destroyed socket");
> >>>>>> +
> >>>>>> +
> >>>>>> +cleanup:
> >>>>>> + close(clien);
> >>>>>> +cleanup_serv:
> >>>>>> + close(serv);
> >>>>>> +}
> >>>>>> +
> >>>>>> +static void test_tcp_server(struct sock_destroy_prog *skel)
> >>>>>> +{
> >>>>>> + int serv = -1, clien = -1, n = 0;
> >>>>>> +
> >>>>>> + serv = start_server(AF_INET6, SOCK_STREAM, NULL, SERVER_PORT, 0);
> >>>>>> + if (!ASSERT_GE(serv, 0, "start_server"))
> >>>>>> +         goto cleanup_serv;
> >>>>>> +
> >>>>>> + clien = connect_to_fd(serv, 0);
> >>>>>> + if (!ASSERT_GE(clien, 0, "connect_to_fd"))
> >>>>>> +         goto cleanup_serv;
> >>>>>> +
> >>>>>> + serv = accept(serv, NULL, NULL);
> >>>>>> + if (!ASSERT_GE(serv, 0, "serv accept"))
> >>>>>> +         goto cleanup;
> >>>>>> +
> >>>>>> + n = send(clien, "t", 1, 0);
> >>>>>> + if (!ASSERT_GE(n, 0, "client send"))
> >>>>>> +         goto cleanup;
> >>>>>> +
> >>>>>> + /* Run iterator program that destroys server sockets. */
> >>>>>> + start_iter_sockets(skel->progs.iter_tcp6_server);
> >>>>>> +
> >>>>>> + n = send(clien, "t", 1, 0);
> >>>>>> + if (!ASSERT_LT(n, 0, "client_send on destroyed socket"))
> >>>>>> +         goto cleanup;
> >>>>>> + ASSERT_EQ(errno, ECONNRESET, "error code on destroyed socket");
> >>>>>> +
> >>>>>> +
> >>>>>> +cleanup:
> >>>>>> + close(clien);
> >>>>>> +cleanup_serv:
> >>>>>> + close(serv);
> >>>>>> +}
> >>>>>> +
> >>>>>> +
> >>>>>> +static void test_udp_client(struct sock_destroy_prog *skel)
> >>>>>> +{
> >>>>>> + int serv = -1, clien = -1, n = 0;
> >>>>>> +
> >>>>>> + serv = start_server(AF_INET6, SOCK_DGRAM, NULL, 6161, 0);
> >>>>>> + if (!ASSERT_GE(serv, 0, "start_server"))
> >>>>>> +         goto cleanup_serv;
> >>>>>> +
> >>>>>> + clien = connect_to_fd(serv, 0);
> >>>>>> + if (!ASSERT_GE(clien, 0, "connect_to_fd"))
> >>>>>> +         goto cleanup_serv;
> >>>>>> +
> >>>>>> + n = send(clien, "t", 1, 0);
> >>>>>> + if (!ASSERT_GE(n, 0, "client send"))
> >>>>>> +         goto cleanup;
> >>>>>> +
> >>>>>> + /* Run iterator program that destroys sockets. */
> >>>>>> + start_iter_sockets(skel->progs.iter_udp6_client);
> >>>>>> +
> >>>>>> + n = send(clien, "t", 1, 0);
> >>>>>> + if (!ASSERT_LT(n, 0, "client_send on destroyed socket"))
> >>>>>> +         goto cleanup;
> >>>>>> + /* UDP sockets have an overriding error code after they are disconnected,
> >>>>>> +  * so we don't check for ECONNABORTED error code.
> >>>>>> +  */
> >>>>>> +
> >>>>>> +cleanup:
> >>>>>> + close(clien);
> >>>>>> +cleanup_serv:
> >>>>>> + close(serv);
> >>>>>> +}
> >>>>>> +
> >>>>>> +static void test_udp_server(struct sock_destroy_prog *skel)
> >>>>>> +{
> >>>>>> + int *listen_fds = NULL, n, i;
> >>>>>> + unsigned int num_listens = 5;
> >>>>>> + char buf[1];
> >>>>>> +
> >>>>>> + /* Start reuseport servers. */
> >>>>>> + listen_fds = start_reuseport_server(AF_INET6, SOCK_DGRAM,
> >>>>>> +                                     "::1", SERVER_PORT, 0,
> >>>>>> +                                     num_listens);
> >>>>>> + if (!ASSERT_OK_PTR(listen_fds, "start_reuseport_server"))
> >>>>>> +         goto cleanup;
> >>>>>> +
> >>>>>> + /* Run iterator program that destroys server sockets. */
> >>>>>> + start_iter_sockets(skel->progs.iter_udp6_server);
> >>>>>> +
> >>>>>> + for (i = 0; i < num_listens; ++i) {
> >>>>>> +         n = read(listen_fds[i], buf, sizeof(buf));
> >>>>>> +         if (!ASSERT_EQ(n, -1, "read") ||
> >>>>>> +             !ASSERT_EQ(errno, ECONNABORTED, "error code on destroyed socket"))
> >>>>>> +                 break;
> >>>>>> + }
> >>>>>> + ASSERT_EQ(i, num_listens, "server socket");
> >>>>>> +
> >>>>>> +cleanup:
> >>>>>> + free_fds(listen_fds, num_listens);
> >>>>>> +}
> >>>>>> +
> >>>>>> +void test_sock_destroy(void)
> >>>>>> +{
> >>>>>> + int cgroup_fd = 0;
> >>>>>> + struct sock_destroy_prog *skel;
> >>>>>> +
> >>>>>> + skel = sock_destroy_prog__open_and_load();
> >>>>>> + if (!ASSERT_OK_PTR(skel, "skel_open"))
> >>>>>> +         return;
> >>>>>> +
> >>>>>> + cgroup_fd = test__join_cgroup("/sock_destroy");
> >>>>>> + if (!ASSERT_GE(cgroup_fd, 0, "join_cgroup"))
> >>>>>> +         goto close_cgroup_fd;
> >>>>>> +
> >>>>>> + skel->links.sock_connect = bpf_program__attach_cgroup(
> >>>>>> +         skel->progs.sock_connect, cgroup_fd);
> >>>>>> + if (!ASSERT_OK_PTR(skel->links.sock_connect, "prog_attach"))
> >>>>>> +         goto close_cgroup_fd;
> >>>>>> +
> >>>>>> + if (test__start_subtest("tcp_client"))
> >>>>>> +         test_tcp_client(skel);
> >>>>>> + if (test__start_subtest("tcp_server"))
> >>>>>> +         test_tcp_server(skel);
> >>>>>> + if (test__start_subtest("udp_client"))
> >>>>>> +         test_udp_client(skel);
> >>>>>> + if (test__start_subtest("udp_server"))
> >>>>>> +         test_udp_server(skel);
> >>>>>> +
> >>>>>> +
> >>>>>> +close_cgroup_fd:
> >>>>>> + close(cgroup_fd);
> >>>>>> + sock_destroy_prog__destroy(skel);
> >>>>>> +}
> >>>>>> diff --git a/tools/testing/selftests/bpf/progs/sock_destroy_prog.c b/tools/testing/selftests/bpf/progs/sock_destroy_prog.c
> >>>>>> new file mode 100644
> >>>>>> index 000000000000..8e09d82c50f3
> >>>>>> --- /dev/null
> >>>>>> +++ b/tools/testing/selftests/bpf/progs/sock_destroy_prog.c
> >>>>>> @@ -0,0 +1,151 @@
> >>>>>> +// SPDX-License-Identifier: GPL-2.0
> >>>>>> +
> >>>>>> +#include "vmlinux.h"
> >>>>>> +
> >>>>>> +#include "bpf_tracing_net.h"
> >>>>>> +#include <bpf/bpf_helpers.h>
> >>>>>> +#include <bpf/bpf_endian.h>
> >>>>>> +
> >>>>>> +#define AF_INET6 10
> >>>>>
> >>>>> [..]
> >>>>>
> >>>>>> +/* Keep it in sync with prog_test/sock_destroy. */
> >>>>>> +#define SERVER_PORT 6062
> >>>>>
> >>>>> The test looks good, one optional unrelated nit maybe:
> >>>>>
> >>>>> I've been guilty of these hard-coded ports in the past, but maybe
> >>>>> we should stop hard-coding them? Getting the address of the listener (bound to
> >>>>> port 0) and passing it to the bpf program via global variable should be super
> >>>>> easy now (with the skeletons and network_helpers).
> >>>
> >>>
> >>>> I briefly considered adding the ports in a map, and retrieving them in the test. But it didn't seem worthwhile as the tests should fail clearly when there is a mismatch.
> >>>
> >>> My worry is that the amount of those tests that have a hard-coded port
> >>> grows and at some point somebody will clash with somebody else.
> >>> And it might not be 100% apparent because test_progs is now multi-threaded
> >>> and racy..
> >>>
> >>
> >> So you would like the ports to be unique across all the tests.
> >
> > Yeah, but it's hard without having some kind of global registry. Take
> > a look at the following:
> >
> > $ grep -Iri _port tools/testing/selftests/bpf/ | grep -P '\d{4}'
> >
> > tools/testing/selftests/bpf/progs/connect_force_port4.c:
> > sa.sin_port = bpf_htons(22222);
> > tools/testing/selftests/bpf/progs/connect_force_port4.c:        if
> > (ctx->user_port == bpf_htons(60000)) {
> > tools/testing/selftests/bpf/progs/connect_force_port4.c:
> > ctx->user_port = bpf_htons(60123);
> > tools/testing/selftests/bpf/progs/connect_force_port4.c:        if
> > (ctx->user_port == bpf_htons(60123)) {
> > tools/testing/selftests/bpf/progs/connect_force_port4.c:
> > ctx->user_port = bpf_htons(60000);
> > tools/testing/selftests/bpf/progs/connect_force_port4.c:        if
> > (ctx->user_port == bpf_htons(60123)) {
> > tools/testing/selftests/bpf/progs/connect6_prog.c:#define
> > DST_REWRITE_PORT6     6666
> > tools/testing/selftests/bpf/progs/test_sk_lookup.c:static const __u16
> > SRC_PORT = bpf_htons(8008);
> > tools/testing/selftests/bpf/progs/test_sk_lookup.c:static const __u16
> > DST_PORT = 7007; /* Host byte order */
> > tools/testing/selftests/bpf/progs/test_tc_dtime.c:      __u16
> > dst_ns_port = __bpf_htons(50000 + test);
> > tools/testing/selftests/bpf/progs/connect4_dropper.c:   if
> > (ctx->user_port == bpf_htons(60120))
> > tools/testing/selftests/bpf/progs/connect_force_port6.c:
> > sa.sin6_port = bpf_htons(22223);
> > tools/testing/selftests/bpf/progs/connect_force_port6.c:        if
> > (ctx->user_port == bpf_htons(60000)) {
> > tools/testing/selftests/bpf/progs/connect_force_port6.c:
> > ctx->user_port = bpf_htons(60124);
> > tools/testing/selftests/bpf/progs/connect_force_port6.c:        if
> > (ctx->user_port == bpf_htons(60124)) {
> > tools/testing/selftests/bpf/progs/connect_force_port6.c:
> > ctx->user_port = bpf_htons(60000);
> > tools/testing/selftests/bpf/progs/connect_force_port6.c:        if
> > (ctx->user_port == bpf_htons(60124)) {
> > tools/testing/selftests/bpf/progs/test_tunnel_kern.c:#define
> > VXLAN_UDP_PORT 4789
> > tools/testing/selftests/bpf/progs/sendmsg4_prog.c:#define DST_PORT
> >         4040
> > tools/testing/selftests/bpf/progs/sendmsg4_prog.c:#define
> > DST_REWRITE_PORT4     4444
> > tools/testing/selftests/bpf/progs/connect4_prog.c:#define
> > DST_REWRITE_PORT4     4444
> > tools/testing/selftests/bpf/progs/bind6_prog.c:#define SERV6_PORT
> >         6060
> > tools/testing/selftests/bpf/progs/bind6_prog.c:#define
> > SERV6_REWRITE_PORT       6666
> > tools/testing/selftests/bpf/progs/sendmsg6_prog.c:#define
> > DST_REWRITE_PORT6     6666
> > tools/testing/selftests/bpf/progs/recvmsg4_prog.c:#define SERV4_PORT
> >         4040
> > <cut>
> >
> > .... there is much more ...
> >
> >>> Getting the address of the listener (bound to
> >>> port 0) and passing it to the bpf program via global variable should be super
> >>> easy now (with the skeletons and network_helpers).
> >>
> >> Just so that we are on the same page, could you point to which network helpers are you referring to here for passing global variables?
> >
> > Take a look at the following existing tests:
> > * prog_tests/cgroup_skb_sk_lookup.c
> >  * run_lookup_test(&skel->bss->g_serv_port, out_sk);
> > * progs/cgroup_skb_sk_lookup_kern.c
> >  * g_serv_port
> >
> > Fundamentally, here is what's preferable to have:
> >
> > fd = start_server(..., port=0, ...);
> > listener_port = get_port(fd); /* new network_helpers.h helper that
> > calls getsockname */
> > obj->bss->port = listener_port; /* populate the port in the BPF program */
> >
> > Does it make sense?
>
> That makes sense. Good to know for future references. The client tests don't have hard-coded ports anyway, only the server tests do as they are using the so_resuseport option. You did mention that this was an optional nit, so I'll leave the hard-coded ports for the server tests for now. Hope that's reasonable.

Sure, up to you, but to clarify. You have the following:

+static void test_tcp_server(struct sock_destroy_prog *skel)
+{
+ int serv = -1, clien = -1, n = 0;
+
+ serv = start_server(AF_INET6, SOCK_STREAM, NULL, SERVER_PORT, 0);

And the following:

+static void test_udp_client(struct sock_destroy_prog *skel)
+{
+ int serv = -1, clien = -1, n = 0;
+
+ serv = start_server(AF_INET6, SOCK_DGRAM, NULL, 6161, 0);

Both have hard-coded ports and not using reuseport?

> >
> >>>>>
> >>>>> And, unrelated, maybe also fix a bunch of places where the reverse christmas
> >>>>> tree doesn't look reverse anymore?
> >>>
> >>>> Ok. The checks should be part of tooling (e.g., checkpatch) though if they are meant to be enforced consistently, no?
> >>>
> >>> They are networking specific, so they are not part of a checkpath :-(
> >>> I won't say they are consistently enforced, but we try to keep then
> >>> whenever possible.
> >>>
> >>>>>
> >>>>>> +
> >>>>>> +int bpf_sock_destroy(struct sock_common *sk) __ksym;
> >>>>>> +
> >>>>>> +struct {
> >>>>>> + __uint(type, BPF_MAP_TYPE_ARRAY);
> >>>>>> + __uint(max_entries, 1);
> >>>>>> + __type(key, __u32);
> >>>>>> + __type(value, __u64);
> >>>>>> +} tcp_conn_sockets SEC(".maps");
> >>>>>> +
> >>>>>> +struct {
> >>>>>> + __uint(type, BPF_MAP_TYPE_ARRAY);
> >>>>>> + __uint(max_entries, 1);
> >>>>>> + __type(key, __u32);
> >>>>>> + __type(value, __u64);
> >>>>>> +} udp_conn_sockets SEC(".maps");
> >>>>>> +
> >>>>>> +SEC("cgroup/connect6")
> >>>>>> +int sock_connect(struct bpf_sock_addr *ctx)
> >>>>>> +{
> >>>>>> + int key = 0;
> >>>>>> + __u64 sock_cookie = 0;
> >>>>>> + __u32 keyc = 0;
> >>>>>> +
> >>>>>> + if (ctx->family != AF_INET6 || ctx->user_family != AF_INET6)
> >>>>>> +         return 1;
> >>>>>> +
> >>>>>> + sock_cookie = bpf_get_socket_cookie(ctx);
> >>>>>> + if (ctx->protocol == IPPROTO_TCP)
> >>>>>> +         bpf_map_update_elem(&tcp_conn_sockets, &key, &sock_cookie, 0);
> >>>>>> + else if (ctx->protocol == IPPROTO_UDP)
> >>>>>> +         bpf_map_update_elem(&udp_conn_sockets, &keyc, &sock_cookie, 0);
> >>>>>> + else
> >>>>>> +         return 1;
> >>>>>> +
> >>>>>> + return 1;
> >>>>>> +}
> >>>>>> +
> >>>>>> +SEC("iter/tcp")
> >>>>>> +int iter_tcp6_client(struct bpf_iter__tcp *ctx)
> >>>>>> +{
> >>>>>> + struct sock_common *sk_common = ctx->sk_common;
> >>>>>> + struct seq_file *seq = ctx->meta->seq;
> >>>>>> + __u64 sock_cookie = 0;
> >>>>>> + __u64 *val;
> >>>>>> + int key = 0;
> >>>>>> +
> >>>>>> + if (!sk_common)
> >>>>>> +         return 0;
> >>>>>> +
> >>>>>> + if (sk_common->skc_family != AF_INET6)
> >>>>>> +         return 0;
> >>>>>> +
> >>>>>> + sock_cookie  = bpf_get_socket_cookie(sk_common);
> >>>>>> + val = bpf_map_lookup_elem(&tcp_conn_sockets, &key);
> >>>>>> + if (!val)
> >>>>>> +         return 0;
> >>>>>> + /* Destroy connected client sockets. */
> >>>>>> + if (sock_cookie == *val)
> >>>>>> +         bpf_sock_destroy(sk_common);
> >>>>>> +
> >>>>>> + return 0;
> >>>>>> +}
> >>>>>> +
> >>>>>> +SEC("iter/tcp")
> >>>>>> +int iter_tcp6_server(struct bpf_iter__tcp *ctx)
> >>>>>> +{
> >>>>>> + struct sock_common *sk_common = ctx->sk_common;
> >>>>>> + struct seq_file *seq = ctx->meta->seq;
> >>>>>> + struct tcp6_sock *tcp_sk;
> >>>>>> + const struct inet_connection_sock *icsk;
> >>>>>> + const struct inet_sock *inet;
> >>>>>> + __u16 srcp;
> >>>>>> +
> >>>>>> + if (!sk_common)
> >>>>>> +         return 0;
> >>>>>> +
> >>>>>> + if (sk_common->skc_family != AF_INET6)
> >>>>>> +         return 0;
> >>>>>> +
> >>>>>> + tcp_sk = bpf_skc_to_tcp6_sock(sk_common);
> >>>>>> + if (!tcp_sk)
> >>>>>> +         return 0;
> >>>>>> +
> >>>>>> + icsk = &tcp_sk->tcp.inet_conn;
> >>>>>> + inet = &icsk->icsk_inet;
> >>>>>> + srcp = bpf_ntohs(inet->inet_sport);
> >>>>>> +
> >>>>>> + /* Destroy server sockets. */
> >>>>>> + if (srcp == SERVER_PORT)
> >>>>>> +         bpf_sock_destroy(sk_common);
> >>>>>> +
> >>>>>> + return 0;
> >>>>>> +}
> >>>>>> +
> >>>>>> +
> >>>>>> +SEC("iter/udp")
> >>>>>> +int iter_udp6_client(struct bpf_iter__udp *ctx)
> >>>>>> +{
> >>>>>> + struct seq_file *seq = ctx->meta->seq;
> >>>>>> + struct udp_sock *udp_sk = ctx->udp_sk;
> >>>>>> + struct sock *sk = (struct sock *) udp_sk;
> >>>>>> + __u64 sock_cookie = 0, *val;
> >>>>>> + int key = 0;
> >>>>>> +
> >>>>>> + if (!sk)
> >>>>>> +         return 0;
> >>>>>> +
> >>>>>> + sock_cookie  = bpf_get_socket_cookie(sk);
> >>>>>> + val = bpf_map_lookup_elem(&udp_conn_sockets, &key);
> >>>>>> + if (!val)
> >>>>>> +         return 0;
> >>>>>> + /* Destroy connected client sockets. */
> >>>>>> + if (sock_cookie == *val)
> >>>>>> +         bpf_sock_destroy((struct sock_common *)sk);
> >>>>>> +
> >>>>>> + return 0;
> >>>>>> +}
> >>>>>> +
> >>>>>> +SEC("iter/udp")
> >>>>>> +int iter_udp6_server(struct bpf_iter__udp *ctx)
> >>>>>> +{
> >>>>>> + struct seq_file *seq = ctx->meta->seq;
> >>>>>> + struct udp_sock *udp_sk = ctx->udp_sk;
> >>>>>> + struct sock *sk = (struct sock *) udp_sk;
> >>>>>> + __u16 srcp;
> >>>>>> + struct inet_sock *inet;
> >>>>>> +
> >>>>>> + if (!sk)
> >>>>>> +         return 0;
> >>>>>> +
> >>>>>> + inet = &udp_sk->inet;
> >>>>>> + srcp = bpf_ntohs(inet->inet_sport);
> >>>>>> + if (srcp == SERVER_PORT)
> >>>>>> +         bpf_sock_destroy((struct sock_common *)sk);
> >>>>>> +
> >>>>>> + return 0;
> >>>>>> +}
> >>>>>> +
> >>>>>> +char _license[] SEC("license") = "GPL";
> >>>>>> --
> >>>>>> 2.34.1
>




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