Re: [PATCH bpf-next v3 1/8] bpf: Maintain the refcount of struct_ops maps directly.

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On 3/2/23 5:21 PM, Kui-Feng Lee wrote:
The refcount of the kvalue for struct_ops was quite intricate to keep
track of. By no longer utilizing it and replacing it with the refcount
from the struct_ops map, this process became more transparent and
uncomplicated.

The patch's subject is not very clear. may be 'Retire the struct_ops map kvalue->refcnt' better reflect what the patch is doing?

The commit message also needs details on the major change and the reason for the change. eg. Why freeing the struct_ops map needs to go through the rcu grace period and it is the reason on the rcu related changes in this patch.
Why retiring kvalue->refcnt is needed for (or can simplify?) the later patches?

@@ -261,13 +264,13 @@ int bpf_struct_ops_map_sys_lookup_elem(struct bpf_map *map, void *key,
  		return 0;
  	}
- /* No lock is needed. state and refcnt do not need
-	 * to be updated together under atomic context.
-	 */

This comment is still valid in this patch?

  	uvalue = value;
  	memcpy(uvalue, st_map->uvalue, map->value_size);
  	uvalue->state = state;
-	refcount_set(&uvalue->refcnt, refcount_read(&kvalue->refcnt));
+
+	refcnt = atomic64_read(&map->refcnt) - atomic64_read(&map->usercnt);
+	refcount_set(&uvalue->refcnt,
+		     refcnt > 0 ? refcnt : 0);

nit. max_t().

It also needs comment on why it will work or at least good enough.

return 0;
  }
@@ -491,7 +494,6 @@ static int bpf_struct_ops_map_update_elem(struct bpf_map *map, void *key,
  		*(unsigned long *)(udata + moff) = prog->aux->id;
  	}
- refcount_set(&kvalue->refcnt, 1);
  	bpf_map_inc(map);
set_memory_rox((long)st_map->image, 1);
@@ -536,8 +538,7 @@ static int bpf_struct_ops_map_delete_elem(struct bpf_map *map, void *key)
  	switch (prev_state) {
  	case BPF_STRUCT_OPS_STATE_INUSE:
  		st_map->st_ops->unreg(&st_map->kvalue.data);
-		if (refcount_dec_and_test(&st_map->kvalue.refcnt))
-			bpf_map_put(map);
+		bpf_map_put(map);
  		return 0;
  	case BPF_STRUCT_OPS_STATE_TOBEFREE:
  		return -EINPROGRESS;
@@ -582,6 +583,38 @@ static void bpf_struct_ops_map_free(struct bpf_map *map)
  	bpf_map_area_free(st_map);
  }
+static void bpf_struct_ops_map_free_wq(struct rcu_head *head)
+{
+	struct bpf_struct_ops_map *st_map;
+
+	st_map = container_of(head, struct bpf_struct_ops_map, rcu);
+
+	/* bpf_map_free_deferred should not be called in a RCU callback. */
+	INIT_WORK(&st_map->map.work, bpf_map_free_deferred);
+	queue_work(system_unbound_wq, &st_map->map.work);
+}
+
+static void bpf_struct_ops_map_free_rcu(struct bpf_map *map)
+{
+	struct bpf_struct_ops_map *st_map = (struct bpf_struct_ops_map *)map;
+
+	/* Wait for a grace period of RCU. Then, post the map_free
+	 * work to the system_unbound_wq workqueue to free resources.
+	 *
+	 * The struct_ops's function may switch to another struct_ops.
+	 *
+	 * For example, bpf_tcp_cc_x->init() may switch to
+	 * another tcp_cc_y by calling
+	 * setsockopt(TCP_CONGESTION, "tcp_cc_y").
+	 * During the switch,  bpf_struct_ops_put(tcp_cc_x) is called
+	 * and its refcount may reach 0 which then free its
+	 * trampoline image while tcp_cc_x is still running.
+	 *
+	 * Thus, a rcu grace period is needed here.
+	 */
+	call_rcu(&st_map->rcu, bpf_struct_ops_map_free_wq);
+}
+
  static int bpf_struct_ops_map_alloc_check(union bpf_attr *attr)
  {
  	if (attr->key_size != sizeof(unsigned int) || attr->max_entries != 1 ||
@@ -646,6 +679,7 @@ const struct bpf_map_ops bpf_struct_ops_map_ops = {
  	.map_alloc_check = bpf_struct_ops_map_alloc_check,
  	.map_alloc = bpf_struct_ops_map_alloc,
  	.map_free = bpf_struct_ops_map_free,
+	.map_free_rcu = bpf_struct_ops_map_free_rcu,

just came to my mind. Instead of having a rcu callback, synchronize_rcu() can be called in bpf_struct_ops_map_free(). Then the '.map_free_rcu' addition and its related change is not needed.




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