On Wed, Feb 1, 2023 at 5:58 AM Jiri Olsa <jolsa@xxxxxxxxxx> wrote: > > Testing iterator access to build id in vma->vm_file object > by storing each binary with buildid into map and checking > it against buildid retrieved in user space. > > Signed-off-by: Jiri Olsa <jolsa@xxxxxxxxxx> > --- > .../selftests/bpf/prog_tests/bpf_iter.c | 88 +++++++++++++++++++ > .../bpf/progs/bpf_iter_task_vma_buildid.c | 49 +++++++++++ > 2 files changed, 137 insertions(+) > create mode 100644 tools/testing/selftests/bpf/progs/bpf_iter_task_vma_buildid.c > > diff --git a/tools/testing/selftests/bpf/prog_tests/bpf_iter.c b/tools/testing/selftests/bpf/prog_tests/bpf_iter.c > index 3af6450763e9..fd3217b68c2e 100644 > --- a/tools/testing/selftests/bpf/prog_tests/bpf_iter.c > +++ b/tools/testing/selftests/bpf/prog_tests/bpf_iter.c > @@ -33,6 +33,7 @@ > #include "bpf_iter_bpf_link.skel.h" > #include "bpf_iter_ksym.skel.h" > #include "bpf_iter_sockmap.skel.h" > +#include "bpf_iter_task_vma_buildid.skel.h" > > static int duration; > > @@ -1536,6 +1537,91 @@ static void test_task_vma_dead_task(void) > bpf_iter_task_vma__destroy(skel); > } > > +#define D_PATH_BUF_SIZE 1024 > +#define BUILD_ID_SIZE_MAX 20 > + > +struct build_id { > + u32 sz; > + char data[BUILD_ID_SIZE_MAX]; > +}; > + > +#define BUILDID_STR_SIZE (BPF_BUILD_ID_SIZE*2 + 1) > + > +static void test_task_vma_buildid(void) > +{ > + int err, iter_fd = -1, proc_maps_fd = -1; > + struct bpf_iter_task_vma_buildid *skel; > + char key[D_PATH_BUF_SIZE], *prev_key; > + char bpf_build_id[BUILDID_STR_SIZE]; > + int len, files_fd, i, cnt = 0; > + struct build_id val; > + char *build_id; > + char c; > + > + skel = bpf_iter_task_vma_buildid__open(); > + if (!ASSERT_OK_PTR(skel, "bpf_iter_task_vma_buildid__open")) > + return; > + > + err = bpf_iter_task_vma_buildid__load(skel); > + if (!ASSERT_OK(err, "bpf_iter_task_vma_buildid__load")) > + goto out; minor: you can do __open_and_load() in one step > + > + skel->links.proc_maps = bpf_program__attach_iter( > + skel->progs.proc_maps, NULL); > + > + if (!ASSERT_OK_PTR(skel->links.proc_maps, "bpf_program__attach_iter")) { > + skel->links.proc_maps = NULL; > + goto out; > + } > + > + iter_fd = bpf_iter_create(bpf_link__fd(skel->links.proc_maps)); > + if (!ASSERT_GE(iter_fd, 0, "create_iter")) > + goto out; > + > + /* trigger the iterator, there's no output, just map */ > + len = read(iter_fd, &c, 1); > + ASSERT_EQ(len, 0, "len_check"); > + > + files_fd = bpf_map__fd(skel->maps.files); > + > + prev_key = NULL; > + > + while (true) { > + err = bpf_map_get_next_key(files_fd, prev_key, &key); > + if (err) { > + if (errno == ENOENT) > + err = 0; > + break; > + } > + if (bpf_map_lookup_elem(files_fd, key, &val)) > + break; > + if (!ASSERT_LE(val.sz, BUILD_ID_SIZE_MAX, "buildid_size")) > + break; > + > + memset(bpf_build_id, 0x0, sizeof(bpf_build_id)); > + for (i = 0; i < val.sz; i++) { > + sprintf(bpf_build_id + i*2, "%02x", > + (unsigned char) val.data[i]); > + } > + > + if (!ASSERT_OK(read_buildid(key, &build_id), "read_buildid")) > + break; > + > + printf("BUILDID %s %s %s\n", bpf_build_id, build_id, key); debugging leftover or intentional? > + ASSERT_OK(strncmp(bpf_build_id, build_id, strlen(bpf_build_id)), "buildid_cmp"); > + > + free(build_id); > + prev_key = key; > + cnt++; > + } > + > + printf("checked %d files\n", cnt); ditto > +out: > + close(proc_maps_fd); > + close(iter_fd); > + bpf_iter_task_vma_buildid__destroy(skel); > +} > + > void test_bpf_sockmap_map_iter_fd(void) > { > struct bpf_iter_sockmap *skel; > @@ -1659,6 +1745,8 @@ void test_bpf_iter(void) > test_task_vma(); > if (test__start_subtest("task_vma_dead_task")) > test_task_vma_dead_task(); > + if (test__start_subtest("task_vma_buildid")) > + test_task_vma_buildid(); > if (test__start_subtest("task_btf")) > test_task_btf(); > if (test__start_subtest("tcp4")) > diff --git a/tools/testing/selftests/bpf/progs/bpf_iter_task_vma_buildid.c b/tools/testing/selftests/bpf/progs/bpf_iter_task_vma_buildid.c > new file mode 100644 > index 000000000000..25e2179ae5f4 > --- /dev/null > +++ b/tools/testing/selftests/bpf/progs/bpf_iter_task_vma_buildid.c > @@ -0,0 +1,49 @@ > +// SPDX-License-Identifier: GPL-2.0 > + > +#include "bpf_iter.h" > +#include <bpf/bpf_helpers.h> > +#include <string.h> > + > +char _license[] SEC("license") = "GPL"; > + > +#define VM_EXEC 0x00000004 > +#define D_PATH_BUF_SIZE 1024 > + > +struct { > + __uint(type, BPF_MAP_TYPE_HASH); > + __uint(max_entries, 10000); > + __type(key, char[D_PATH_BUF_SIZE]); > + __type(value, struct build_id); > +} files SEC(".maps"); > + > +static char tmp_key[D_PATH_BUF_SIZE]; > +static struct build_id tmp_data; > + > +SEC("iter/task_vma") int proc_maps(struct bpf_iter__task_vma *ctx) nit: let's keep SEC() on separate line from function itself > +{ > + struct vm_area_struct *vma = ctx->vma; > + struct seq_file *seq = ctx->meta->seq; > + struct task_struct *task = ctx->task; > + unsigned long file_key; > + struct file *file; > + > + if (task == (void *)0 || vma == (void *)0) > + return 0; > + > + if (!(vma->vm_flags & VM_EXEC)) > + return 0; > + > + file = vma->vm_file; > + if (!file) > + return 0; > + > + memset(tmp_key, 0x0, D_PATH_BUF_SIZE); __builtin_memset() to not rely on compiler optimization? > + bpf_d_path(&file->f_path, (char *) &tmp_key, D_PATH_BUF_SIZE); > + > + if (bpf_map_lookup_elem(&files, &tmp_key)) > + return 0; > + > + memcpy(&tmp_data, file->f_bid, sizeof(*file->f_bid)); same about __builtin_memcpy() > + bpf_map_update_elem(&files, &tmp_key, &tmp_data, 0); > + return 0; > +} > -- > 2.39.1 >