Re: [PATCH bpf-next v2] bpf: Initialize same number of free nodes for each pcpu_freelist

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On 11/10/2022 7:56 AM, Andrii Nakryiko wrote:
On Tue, Nov 8, 2022 at 6:05 AM Xu Kuohai <xukuohai@xxxxxxxxxxxxxxx> wrote:

From: Xu Kuohai <xukuohai@xxxxxxxxxx>

pcpu_freelist_populate() initializes nr_elems / num_possible_cpus() + 1
free nodes for some CPUs, and then possibly one CPU with fewer nodes,
followed by remaining cpus with 0 nodes. For example, when nr_elems == 256
and num_possible_cpus() == 32, if CPU 0 is the current cpu, CPU 0~27
each gets 9 free nodes, CPU 28 gets 4 free nodes, CPU 29~31 get 0 free
nodes, while in fact each CPU should get 8 nodes equally.

This patch initializes nr_elems / num_possible_cpus() free nodes for each
CPU firstly, then allocates the remaining free nodes by one for each CPU
until no free nodes left.

Signed-off-by: Xu Kuohai <xukuohai@xxxxxxxxxx>
Acked-by: Yonghong Song <yhs@xxxxxx>
---
v2: Update commit message and add Yonghong's ack
---
  kernel/bpf/percpu_freelist.c | 9 ++++++---
  1 file changed, 6 insertions(+), 3 deletions(-)

diff --git a/kernel/bpf/percpu_freelist.c b/kernel/bpf/percpu_freelist.c
index b6e7f5c5b9ab..89e84f7381cc 100644
--- a/kernel/bpf/percpu_freelist.c
+++ b/kernel/bpf/percpu_freelist.c
@@ -100,12 +100,15 @@ void pcpu_freelist_populate(struct pcpu_freelist *s, void *buf, u32 elem_size,
                             u32 nr_elems)
  {
         struct pcpu_freelist_head *head;
-       int i, cpu, pcpu_entries;
+       int i, cpu, pcpu_entries, remain_entries;
+
+       pcpu_entries = nr_elems / num_possible_cpus();
+       remain_entries = nr_elems % num_possible_cpus();

-       pcpu_entries = nr_elems / num_possible_cpus() + 1;
         i = 0;

         for_each_possible_cpu(cpu) {
+               int j = i + pcpu_entries + (remain_entries-- > 0 ? 1 : 0);
  again:
                 head = per_cpu_ptr(s->freelist, cpu);
                 /* No locking required as this is not visible yet. */
@@ -114,7 +117,7 @@ void pcpu_freelist_populate(struct pcpu_freelist *s, void *buf, u32 elem_size,
                 buf += elem_size;
                 if (i == nr_elems)
                         break;
-               if (i % pcpu_entries)
+               if (i < j)
                         goto again;
         }

this loop's logic is quite hard to follow, if we are fixing it, can we
simplify it maybe? something like:

int cpu, cpu_idx, i, j, n, m;

n = nr_elems / num_possible_cpus();
m = nr_elems % num_possible_cpus();

for_each_possible_cpu(cpu) {
     i = n + (cpu_idx < m ? 1 : 0);
     for (j = 0; j < i; j++) {
         head = per_cpu_ptr(s->freelist, cpu);
         pcpu_freelist_push_node(head, buf);
         buf += elem_size;
     }
     cpu_idx++;
}


no gotos, no extra ifs: for each cpu we determine correct number of
elements to allocate, then just allocate them in a straightforward
loop


that's great, will update to:

int cpu, cpu_idx, i, j, n, m;

n = nr_elems / num_possible_cpus();
m = nr_elems % num_possible_cpus();

for_each_possible_cpu(cpu) {
      j = min(n + (cpu_idx < m ? 1 : 0), nr_elems);
      for (i = 0; i < j; i++) {
          head = per_cpu_ptr(s->freelist, cpu);
          pcpu_freelist_push_node(head, buf);
          buf += elem_size;
      }
      nr_elems -= j;
      cpu_idx++;
}

  }
--
2.30.2





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