bpf_perf_object__next folded the last element in the list test with the empty list test. However, this meant that offsets were computed against null and that a struct list_head was compared against a struct bpf_perf_object. Working around this with clang's undefined behavior sanitizer required -fno-sanitize=null and -fno-sanitize=object-size. Remove the undefined behavior by using the regular Linux list APIs and handling the starting case separately from the end testing case. Looking at uses like bpf_perf_object__for_each, as the constant NULL or non-NULL argument can be constant propagated the code is no less efficient. Signed-off-by: Ian Rogers <irogers@xxxxxxxxxx> --- tools/perf/util/bpf-loader.c | 18 +++++++----------- 1 file changed, 7 insertions(+), 11 deletions(-) diff --git a/tools/perf/util/bpf-loader.c b/tools/perf/util/bpf-loader.c index f8ad581ea247..cdd6463a5b68 100644 --- a/tools/perf/util/bpf-loader.c +++ b/tools/perf/util/bpf-loader.c @@ -63,20 +63,16 @@ static struct hashmap *bpf_map_hash; static struct bpf_perf_object * bpf_perf_object__next(struct bpf_perf_object *prev) { - struct bpf_perf_object *next; - - if (!prev) - next = list_first_entry(&bpf_objects_list, - struct bpf_perf_object, - list); - else - next = list_next_entry(prev, list); + if (!prev) { + if (list_empty(&bpf_objects_list)) + return NULL; - /* Empty list is noticed here so don't need checking on entry. */ - if (&next->list == &bpf_objects_list) + return list_first_entry(&bpf_objects_list, struct bpf_perf_object, list); + } + if (list_is_last(&prev->list, &bpf_objects_list)) return NULL; - return next; + return list_next_entry(prev, list); } #define bpf_perf_object__for_each(perf_obj, tmp) \ -- 2.37.1.359.gd136c6c3e2-goog