On Mon, May 23, 2022 at 1:26 PM Michael Mullin <masmullin@xxxxxxxxx> wrote: > > When generating a skeleton which has an mmaped map field, bpftool's > output is missing the map structure. This causes a compile break when > the generated skeleton is compiled as the field belongs to the internal > struct maps, not directly to the obj. > > Signed-off-by: Michael Mullin <masmullin@xxxxxxxxx> > --- > tools/bpf/bpftool/gen.c | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/tools/bpf/bpftool/gen.c b/tools/bpf/bpftool/gen.c > index f158dc1c2149..b49293795ba0 100644 > --- a/tools/bpf/bpftool/gen.c > +++ b/tools/bpf/bpftool/gen.c > @@ -853,7 +853,7 @@ codegen_maps_skeleton(struct bpf_object *obj, size_t map_cnt, bool mmaped) > i, bpf_map__name(map), i, ident); > /* memory-mapped internal maps */ > if (mmaped && is_internal_mmapable_map(map, ident, sizeof(ident))) { > - printf("\ts->maps[%zu].mmaped = (void **)&obj->%s;\n", > + printf("\ts->maps[%zu].mmaped = (void **)&obj->maps.%s;\n", That's not right. maps.my_map is struct bpf_map *, but mmaped is supposed to be a blob of memory that is memory-mapped into map. Can you elaborate on how you trigger that compilation error with a small example? > i, ident); > } > i++; > -- > 2.36.1 >