On Tue, Mar 15, 2022 at 03:24 PM +08, wangyufen wrote: > 在 2022/3/14 23:30, Jakub Sitnicki 写道: >> On Mon, Mar 14, 2022 at 08:44 PM +08, Wang Yufen wrote: >>> A tcp socket in a sockmap. If user invokes bpf_map_delete_elem to delete >>> the sockmap element, the tcp socket will switch to use the TCP protocol >>> stack to send and receive packets. The switching process may cause some >>> issues, such as if some msgs exist in the ingress queue and are cleared >>> by sk_psock_drop(), the packets are lost, and the tcp data is abnormal. >>> >>> Signed-off-by: Wang Yufen <wangyufen@xxxxxxxxxx> >>> --- >> Can you please tell us a bit more about the life-cycle of the socket in >> your workload? Questions that come to mind: >> >> 1) What triggers the removal of the socket from sockmap in your case? > We use sk_msg to redirect with sock hash, like this: > > skA redirect skB > Tx <-----------> skB,Rx > > And construct a scenario where the packet sending speed is high, the > packet receiving speed is slow, so the packets are stacked in the ingress > queue on the receiving side. In this case, if run bpf_map_delete_elem() to > delete the sockmap entry, will trigger the following procedure: > > sock_hash_delete_elem() > sock_map_unref() > sk_psock_put() > sk_psock_drop() > sk_psock_stop() > __sk_psock_zap_ingress() > __sk_psock_purge_ingress_msg() > >> 2) Would it still be a problem if removal from sockmap did not cause any >> packets to get dropped? > Yes, it still be a problem. If removal from sockmap did not cause any > packets to get dropped, packet receiving process switches to use TCP > protocol stack. The packets in the psock ingress queue cannot be received > > by the user. Thanks for the context. So, if I understand correctly, you want to avoid breaking the network pipe by updating the sockmap from user-space. This sounds awfully similar to BPF_MAP_FREEZE. Have you considered that?