[PATCH net 2/2] tcp: make tcp_read_sock() more robust

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From: Eric Dumazet <edumazet@xxxxxxxxxx>

If recv_actor() returns an incorrect value, tcp_read_sock()
might loop forever.

Instead, issue a one time warning and make sure to make progress.

Signed-off-by: Eric Dumazet <edumazet@xxxxxxxxxx>
Acked-by: John Fastabend <john.fastabend@xxxxxxxxx>
Acked-by: Jakub Sitnicki <jakub@xxxxxxxxxxxxxx>
Acked-by: Daniel Borkmann <daniel@xxxxxxxxxxxxx>
---
 net/ipv4/tcp.c | 10 ++++++----
 1 file changed, 6 insertions(+), 4 deletions(-)

diff --git a/net/ipv4/tcp.c b/net/ipv4/tcp.c
index 02cb275e5487d98b3e124ee102163aac47b2ad6d..28ff2a820f7c935234e5ab7ecd4ed95fb7c5712a 100644
--- a/net/ipv4/tcp.c
+++ b/net/ipv4/tcp.c
@@ -1684,11 +1684,13 @@ int tcp_read_sock(struct sock *sk, read_descriptor_t *desc,
 				if (!copied)
 					copied = used;
 				break;
-			} else if (used <= len) {
-				seq += used;
-				copied += used;
-				offset += used;
 			}
+			if (WARN_ON_ONCE(used > len))
+				used = len;
+			seq += used;
+			copied += used;
+			offset += used;
+
 			/* If recv_actor drops the lock (e.g. TCP splice
 			 * receive) the skb pointer might be invalid when
 			 * getting here: tcp_collapse might have deleted it
-- 
2.35.1.574.g5d30c73bfb-goog




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