[PATCH bpf-next] bpftool: fix C++ additions to skeleton

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Mark C++-specific T::open() and other methods as static inline to avoid
symbol redefinition when multiple files use the same skeleton header in
an application.

Fixes: bb8ffe61ea45 ("bpftool: Add C++-specific open/load/etc skeleton wrappers")
Signed-off-by: Andrii Nakryiko <andrii@xxxxxxxxxx>
---
 tools/bpf/bpftool/gen.c | 14 +++++++-------
 1 file changed, 7 insertions(+), 7 deletions(-)

diff --git a/tools/bpf/bpftool/gen.c b/tools/bpf/bpftool/gen.c
index e461059a72ee..f8c1413523a3 100644
--- a/tools/bpf/bpftool/gen.c
+++ b/tools/bpf/bpftool/gen.c
@@ -834,13 +834,13 @@ static int do_skeleton(int argc, char **argv)
 		\n\
 									    \n\
 		#ifdef __cplusplus					    \n\
-			static struct %1$s *open(const struct bpf_object_open_opts *opts = nullptr);\n\
-			static struct %1$s *open_and_load();		    \n\
-			static int load(struct %1$s *skel);		    \n\
-			static int attach(struct %1$s *skel);		    \n\
-			static void detach(struct %1$s *skel);		    \n\
-			static void destroy(struct %1$s *skel);		    \n\
-			static const void *elf_bytes(size_t *sz);	    \n\
+			static inline struct %1$s *open(const struct bpf_object_open_opts *opts = nullptr);\n\
+			static inline struct %1$s *open_and_load();	    \n\
+			static inline int load(struct %1$s *skel);	    \n\
+			static inline int attach(struct %1$s *skel);	    \n\
+			static inline void detach(struct %1$s *skel);	    \n\
+			static inline void destroy(struct %1$s *skel);	    \n\
+			static inline const void *elf_bytes(size_t *sz);    \n\
 		#endif /* __cplusplus */				    \n\
 		};							    \n\
 									    \n\
-- 
2.30.2




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