Re: [PATCH bpf-next 2/2] bpf: flexible size for bpf_prog_pack

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On 2/10/22 5:51 PM, Song Liu wrote:
On Feb 10, 2022, at 12:25 AM, Daniel Borkmann <daniel@xxxxxxxxxxxxx> wrote:
On 2/10/22 7:41 AM, Song Liu wrote:
bpf_prog_pack uses huge pages to reduce pressue on instruction TLB.
To guarantee allocating huge pages for bpf_prog_pack, it is necessary to
allocate memory of size PMD_SIZE * num_online_nodes().
On the other hand, if the system doesn't support huge pages, it is more
efficient to allocate PAGE_SIZE bpf_prog_pack.
Address different scenarios with more flexible bpf_prog_pack_size().
Signed-off-by: Song Liu <song@xxxxxxxxxx>
---
  kernel/bpf/core.c | 47 +++++++++++++++++++++++++++--------------------
  1 file changed, 27 insertions(+), 20 deletions(-)
diff --git a/kernel/bpf/core.c b/kernel/bpf/core.c
index 42d96549a804..d961a1f07a13 100644
--- a/kernel/bpf/core.c
+++ b/kernel/bpf/core.c
@@ -814,46 +814,53 @@ int bpf_jit_add_poke_descriptor(struct bpf_prog *prog,
   * allocator. The prog_pack allocator uses HPAGE_PMD_SIZE page (2MB on x86)
   * to host BPF programs.
   */
-#ifdef CONFIG_TRANSPARENT_HUGEPAGE
-#define BPF_PROG_PACK_SIZE	HPAGE_PMD_SIZE
-#else
-#define BPF_PROG_PACK_SIZE	PAGE_SIZE
-#endif
  #define BPF_PROG_CHUNK_SHIFT	6
  #define BPF_PROG_CHUNK_SIZE	(1 << BPF_PROG_CHUNK_SHIFT)
  #define BPF_PROG_CHUNK_MASK	(~(BPF_PROG_CHUNK_SIZE - 1))
-#define BPF_PROG_CHUNK_COUNT	(BPF_PROG_PACK_SIZE / BPF_PROG_CHUNK_SIZE)
    struct bpf_prog_pack {
  	struct list_head list;
  	void *ptr;
-	unsigned long bitmap[BITS_TO_LONGS(BPF_PROG_CHUNK_COUNT)];
+	unsigned long bitmap[];
  };
  -#define BPF_PROG_MAX_PACK_PROG_SIZE	BPF_PROG_PACK_SIZE
  #define BPF_PROG_SIZE_TO_NBITS(size)	(round_up(size, BPF_PROG_CHUNK_SIZE) / BPF_PROG_CHUNK_SIZE)
    static DEFINE_MUTEX(pack_mutex);
  static LIST_HEAD(pack_list);
  +static inline int bpf_prog_pack_size(void)
+{
+	/* If vmap_allow_huge == true, use pack size of the smallest
+	 * possible vmalloc huge page: PMD_SIZE * num_online_nodes().
+	 * Otherwise, use pack size of PAGE_SIZE.
+	 */
+	return get_vmap_allow_huge() ? PMD_SIZE * num_online_nodes() : PAGE_SIZE;
+}

Imho, this is making too many assumptions about implementation details. Can't we
just add a new module_alloc*() API instead which internally guarantees allocating
huge pages when enabled/supported (e.g. with a __weak function as fallback)?

I agree that this is making too many assumptions. But a new module_alloc_huge()
may not work, because we need the caller to know the proper size to ask for.
(Or maybe I misunderstood your suggestion?)

How about we introduce something like

     /* minimal size to get huge pages from vmalloc. If not possible,
      * return 0 (or -1?)
      */
     int vmalloc_hpage_min_size(void)
     {
         return vmap_allow_huge ? PMD_SIZE * num_online_nodes() : 0;
     }

And that would live inside mm/vmalloc.c and is exported to users ...

     /* minimal size to get huge pages from module_alloc */
     int module_alloc_hpage_min_size(void)
     {
         return vmalloc_hpage_min_size();
     }

... and this one as wrapper in module alloc infra with __weak attr?

     static inline int bpf_prog_pack_size(void)
     {
         return module_alloc_hpage_min_size() ? : PAGE_SIZE;
     }

Could probably work. It's not nice, but at least in the corresponding places so it's
not exposed / hard coded inside bpf and assuming implementation details which could
potentially break later on.

Thanks,
Daniel



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