Re: [PATCH v4 bpf-next 0/5] bpf: Light skeleton for the kernel.

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Hello:

This series was applied to bpf/bpf-next.git (master)
by Daniel Borkmann <daniel@xxxxxxxxxxxxx>:

On Wed,  9 Feb 2022 15:19:56 -0800 you wrote:
> From: Alexei Starovoitov <ast@xxxxxxxxxx>
> 
> The libbpf performs a set of complex operations to load BPF programs.
> With "loader program" and "CO-RE in the kernel" the loading job of
> libbpf was diminished. The light skeleton became lean enough to perform
> program loading and map creation tasks without libbpf.
> It's now possible to tweak it further to make light skeleton usable
> out of user space and out of kernel module.
> This allows bpf_preload.ko to drop user-mode-driver usage,
> drop host compiler dependency, allow cross compilation and simplify the code.
> It's a building block toward safe and portable kernel modules.
> 
> [...]

Here is the summary with links:
  - [v4,bpf-next,1/5] bpf: Extend sys_bpf commands for bpf_syscall programs.
    https://git.kernel.org/bpf/bpf-next/c/b1d18a7574d0
  - [v4,bpf-next,2/5] libbpf: Prepare light skeleton for the kernel.
    https://git.kernel.org/bpf/bpf-next/c/6fe65f1b4db3
  - [v4,bpf-next,3/5] bpftool: Generalize light skeleton generation.
    https://git.kernel.org/bpf/bpf-next/c/28d743f67127
  - [v4,bpf-next,4/5] bpf: Update iterators.lskel.h.
    https://git.kernel.org/bpf/bpf-next/c/d7beb3d6aba3
  - [v4,bpf-next,5/5] bpf: Convert bpf_preload.ko to use light skeleton.
    https://git.kernel.org/bpf/bpf-next/c/cb80ddc67152

You are awesome, thank you!
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