Re: [PATCH v2 bpf-next 3/5] bpftool: Generalize light skeleton generation.

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On Tue, Feb 08, 2022 at 04:25:15PM -0800, Yonghong Song wrote:
> 
> 
> On 2/8/22 11:13 AM, Alexei Starovoitov wrote:
> > From: Alexei Starovoitov <ast@xxxxxxxxxx>
> > 
> > Generealize light skeleton by hiding mmap details in skel_internal.h
> > In this form generated lskel.h is usable both by user space and by the kernel.
> > 
> > Signed-off-by: Alexei Starovoitov <ast@xxxxxxxxxx>
> > ---
> >   tools/bpf/bpftool/gen.c | 45 ++++++++++++++++++++++++-----------------
> >   1 file changed, 27 insertions(+), 18 deletions(-)
> > 
> > diff --git a/tools/bpf/bpftool/gen.c b/tools/bpf/bpftool/gen.c
> > index eacfc6a2060d..903abbf077ce 100644
> > --- a/tools/bpf/bpftool/gen.c
> > +++ b/tools/bpf/bpftool/gen.c
> > @@ -472,7 +472,7 @@ static void codegen_destroy(struct bpf_object *obj, const char *obj_name)
> >   			continue;
> >   		if (bpf_map__is_internal(map) &&
> >   		    (bpf_map__map_flags(map) & BPF_F_MMAPABLE))
> > -			printf("\tmunmap(skel->%1$s, %2$zd);\n",
> > +			printf("\tskel_free_map_data(skel->%1$s, skel->maps.%1$s.initial_value, %2$zd);\n",
> >   			       ident, bpf_map_mmap_sz(map));
> >   		codegen("\
> >   			\n\
> > @@ -481,7 +481,7 @@ static void codegen_destroy(struct bpf_object *obj, const char *obj_name)
> >   	}
> >   	codegen("\
> >   		\n\
> > -			free(skel);					    \n\
> > +			skel_free(skel);				    \n\
> >   		}							    \n\
> >   		",
> >   		obj_name);
> > @@ -525,7 +525,7 @@ static int gen_trace(struct bpf_object *obj, const char *obj_name, const char *h
> >   		{							    \n\
> >   			struct %1$s *skel;				    \n\
> >   									    \n\
> > -			skel = calloc(sizeof(*skel), 1);		    \n\
> > +			skel = skel_alloc(sizeof(*skel));		    \n\
> >   			if (!skel)					    \n\
> >   				goto cleanup;				    \n\
> >   			skel->ctx.sz = (void *)&skel->links - (void *)skel; \n\
> > @@ -544,18 +544,12 @@ static int gen_trace(struct bpf_object *obj, const char *obj_name, const char *h
> >   		codegen("\
> >   			\n\
> > -				skel->%1$s =					 \n\
> > -					mmap(NULL, %2$zd, PROT_READ | PROT_WRITE,\n\
> > -					     MAP_SHARED | MAP_ANONYMOUS, -1, 0); \n\
> > -				if (skel->%1$s == (void *) -1)			 \n\
> > -					goto cleanup;				 \n\
> > -				memcpy(skel->%1$s, (void *)\"\\			 \n\
> > -			", ident, bpf_map_mmap_sz(map));
> > +				skel->%1$s = skel_prep_map_data((void *)\"\\	 \n\
> > +			", ident);
> >   		mmap_data = bpf_map__initial_value(map, &mmap_size);
> >   		print_hex(mmap_data, mmap_size);
> > -		printf("\", %2$zd);\n"
> > -		       "\tskel->maps.%1$s.initial_value = (__u64)(long)skel->%1$s;\n",
> > -		       ident, mmap_size);
> > +		printf("\", %1$zd, %2$zd);\n",
> > +		       bpf_map_mmap_sz(map), mmap_size);
> >   	}
> >   	codegen("\
> >   		\n\
> > @@ -592,6 +586,24 @@ static int gen_trace(struct bpf_object *obj, const char *obj_name, const char *h
> >   	codegen("\
> >   		\n\
> >   		\";							    \n\
> > +		");
> > +	bpf_object__for_each_map(map, obj) {
> > +		size_t mmap_size = 0;
> > +
> > +		if (!get_map_ident(map, ident, sizeof(ident)))
> > +			continue;
> > +
> > +		if (!bpf_map__is_internal(map) ||
> > +		    !(bpf_map__map_flags(map) & BPF_F_MMAPABLE))
> > +			continue;
> > +
> > +		bpf_map__initial_value(map, &mmap_size);
> > +		printf("\tskel->maps.%1$s.initial_value ="
> > +		       " skel_prep_init_value((void **)&skel->%1$s, %2$zd, %3$zd);\n",
> > +		       ident, bpf_map_mmap_sz(map), mmap_size);
> > +	}
> > +	codegen("\
> > +		\n\
> >   			err = bpf_load_and_run(&opts);			    \n\
> >   			if (err < 0)					    \n\
> >   				return err;				    \n\
> > @@ -611,9 +623,8 @@ static int gen_trace(struct bpf_object *obj, const char *obj_name, const char *h
> >   		else
> >   			mmap_flags = "PROT_READ | PROT_WRITE";
> > -		printf("\tskel->%1$s =\n"
> > -		       "\t\tmmap(skel->%1$s, %2$zd, %3$s, MAP_SHARED | MAP_FIXED,\n"
> > -		       "\t\t\tskel->maps.%1$s.map_fd, 0);\n",
> > +		printf("\tskel->%1$s = skel_finalize_map_data(&skel->maps.%1$s.initial_value,\n"
> > +		       "\t\t\t%2$zd, %3$s, skel->maps.%1$s.map_fd);\n",
> >   		       ident, bpf_map_mmap_sz(map), mmap_flags);
> >   	}
> >   	codegen("\
> > @@ -751,8 +762,6 @@ static int do_skeleton(int argc, char **argv)
> >   		#ifndef %2$s						    \n\
> >   		#define %2$s						    \n\
> >   									    \n\
> > -		#include <stdlib.h>					    \n\
> > -		#include <bpf/bpf.h>					    \n\
> 
> I noticed that in patch2, the "bpf.h" is used instead of <bpf/bpf.h>.
> Any particular reason for this or it is a bug fix?

skel_internal.h didn't include bpf.h directly.
gen_loader.c needs it. It does:
#include "skel_internal.h"
because gen_loader.c is part of libbpf.
libbpf sources cannot do #include <bpf/...>

If skel_internal.h did
#include <bpf/bpf.h>
there would be a build error:
In file included from gen_loader.c:15:
skel_internal.h:17:10: fatal error: bpf/bpf.h: No such file or directory
 #include <bpf/bpf.h>

Hence #include "bpf.h" in skel_internal.h
So it works for libbpf's gen_loader.c and for generated lskel.h too.



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