On Tue, Feb 08, 2022 at 04:25:15PM -0800, Yonghong Song wrote: > > > On 2/8/22 11:13 AM, Alexei Starovoitov wrote: > > From: Alexei Starovoitov <ast@xxxxxxxxxx> > > > > Generealize light skeleton by hiding mmap details in skel_internal.h > > In this form generated lskel.h is usable both by user space and by the kernel. > > > > Signed-off-by: Alexei Starovoitov <ast@xxxxxxxxxx> > > --- > > tools/bpf/bpftool/gen.c | 45 ++++++++++++++++++++++++----------------- > > 1 file changed, 27 insertions(+), 18 deletions(-) > > > > diff --git a/tools/bpf/bpftool/gen.c b/tools/bpf/bpftool/gen.c > > index eacfc6a2060d..903abbf077ce 100644 > > --- a/tools/bpf/bpftool/gen.c > > +++ b/tools/bpf/bpftool/gen.c > > @@ -472,7 +472,7 @@ static void codegen_destroy(struct bpf_object *obj, const char *obj_name) > > continue; > > if (bpf_map__is_internal(map) && > > (bpf_map__map_flags(map) & BPF_F_MMAPABLE)) > > - printf("\tmunmap(skel->%1$s, %2$zd);\n", > > + printf("\tskel_free_map_data(skel->%1$s, skel->maps.%1$s.initial_value, %2$zd);\n", > > ident, bpf_map_mmap_sz(map)); > > codegen("\ > > \n\ > > @@ -481,7 +481,7 @@ static void codegen_destroy(struct bpf_object *obj, const char *obj_name) > > } > > codegen("\ > > \n\ > > - free(skel); \n\ > > + skel_free(skel); \n\ > > } \n\ > > ", > > obj_name); > > @@ -525,7 +525,7 @@ static int gen_trace(struct bpf_object *obj, const char *obj_name, const char *h > > { \n\ > > struct %1$s *skel; \n\ > > \n\ > > - skel = calloc(sizeof(*skel), 1); \n\ > > + skel = skel_alloc(sizeof(*skel)); \n\ > > if (!skel) \n\ > > goto cleanup; \n\ > > skel->ctx.sz = (void *)&skel->links - (void *)skel; \n\ > > @@ -544,18 +544,12 @@ static int gen_trace(struct bpf_object *obj, const char *obj_name, const char *h > > codegen("\ > > \n\ > > - skel->%1$s = \n\ > > - mmap(NULL, %2$zd, PROT_READ | PROT_WRITE,\n\ > > - MAP_SHARED | MAP_ANONYMOUS, -1, 0); \n\ > > - if (skel->%1$s == (void *) -1) \n\ > > - goto cleanup; \n\ > > - memcpy(skel->%1$s, (void *)\"\\ \n\ > > - ", ident, bpf_map_mmap_sz(map)); > > + skel->%1$s = skel_prep_map_data((void *)\"\\ \n\ > > + ", ident); > > mmap_data = bpf_map__initial_value(map, &mmap_size); > > print_hex(mmap_data, mmap_size); > > - printf("\", %2$zd);\n" > > - "\tskel->maps.%1$s.initial_value = (__u64)(long)skel->%1$s;\n", > > - ident, mmap_size); > > + printf("\", %1$zd, %2$zd);\n", > > + bpf_map_mmap_sz(map), mmap_size); > > } > > codegen("\ > > \n\ > > @@ -592,6 +586,24 @@ static int gen_trace(struct bpf_object *obj, const char *obj_name, const char *h > > codegen("\ > > \n\ > > \"; \n\ > > + "); > > + bpf_object__for_each_map(map, obj) { > > + size_t mmap_size = 0; > > + > > + if (!get_map_ident(map, ident, sizeof(ident))) > > + continue; > > + > > + if (!bpf_map__is_internal(map) || > > + !(bpf_map__map_flags(map) & BPF_F_MMAPABLE)) > > + continue; > > + > > + bpf_map__initial_value(map, &mmap_size); > > + printf("\tskel->maps.%1$s.initial_value =" > > + " skel_prep_init_value((void **)&skel->%1$s, %2$zd, %3$zd);\n", > > + ident, bpf_map_mmap_sz(map), mmap_size); > > + } > > + codegen("\ > > + \n\ > > err = bpf_load_and_run(&opts); \n\ > > if (err < 0) \n\ > > return err; \n\ > > @@ -611,9 +623,8 @@ static int gen_trace(struct bpf_object *obj, const char *obj_name, const char *h > > else > > mmap_flags = "PROT_READ | PROT_WRITE"; > > - printf("\tskel->%1$s =\n" > > - "\t\tmmap(skel->%1$s, %2$zd, %3$s, MAP_SHARED | MAP_FIXED,\n" > > - "\t\t\tskel->maps.%1$s.map_fd, 0);\n", > > + printf("\tskel->%1$s = skel_finalize_map_data(&skel->maps.%1$s.initial_value,\n" > > + "\t\t\t%2$zd, %3$s, skel->maps.%1$s.map_fd);\n", > > ident, bpf_map_mmap_sz(map), mmap_flags); > > } > > codegen("\ > > @@ -751,8 +762,6 @@ static int do_skeleton(int argc, char **argv) > > #ifndef %2$s \n\ > > #define %2$s \n\ > > \n\ > > - #include <stdlib.h> \n\ > > - #include <bpf/bpf.h> \n\ > > I noticed that in patch2, the "bpf.h" is used instead of <bpf/bpf.h>. > Any particular reason for this or it is a bug fix? skel_internal.h didn't include bpf.h directly. gen_loader.c needs it. It does: #include "skel_internal.h" because gen_loader.c is part of libbpf. libbpf sources cannot do #include <bpf/...> If skel_internal.h did #include <bpf/bpf.h> there would be a build error: In file included from gen_loader.c:15: skel_internal.h:17:10: fatal error: bpf/bpf.h: No such file or directory #include <bpf/bpf.h> Hence #include "bpf.h" in skel_internal.h So it works for libbpf's gen_loader.c and for generated lskel.h too.