On Tue, Jan 25, 2022 at 2:48 PM Alexei Starovoitov <alexei.starovoitov@xxxxxxxxx> wrote: > > On Tue, Jan 25, 2022 at 2:25 PM Song Liu <song@xxxxxxxxxx> wrote: > > > > On Tue, Jan 25, 2022 at 12:00 PM Alexei Starovoitov > > <alexei.starovoitov@xxxxxxxxx> wrote: > > > > > > On Mon, Jan 24, 2022 at 11:21 PM Song Liu <song@xxxxxxxxxx> wrote: > > > > > > > > On Mon, Jan 24, 2022 at 9:21 PM Alexei Starovoitov > > > > <alexei.starovoitov@xxxxxxxxx> wrote: > > > > > > > > > > On Mon, Jan 24, 2022 at 10:27 AM Song Liu <songliubraving@xxxxxx> wrote: > > > > > > > > > > > > > > Are arches expected to allocate rw buffers in different ways? If not, > > > > > > > I would consider putting this into the common code as well. Then > > > > > > > arch-specific code would do something like > > > > > > > > > > > > > > header = bpf_jit_binary_alloc_pack(size, &prg_buf, &prg_addr, ...); > > > > > > > ... > > > > > > > /* > > > > > > > * Generate code into prg_buf, the code should assume that its first > > > > > > > * byte is located at prg_addr. > > > > > > > */ > > > > > > > ... > > > > > > > bpf_jit_binary_finalize_pack(header, prg_buf); > > > > > > > > > > > > > > where bpf_jit_binary_finalize_pack() would copy prg_buf to header and > > > > > > > free it. > > > > > > > > > > It feels right, but bpf_jit_binary_finalize_pack() sounds 100% arch > > > > > dependent. The only thing it will do is perform a copy via text_poke. > > > > > What else? > > > > > > > > > > > I think this should work. > > > > > > > > > > > > We will need an API like: bpf_arch_text_copy, which uses text_poke_copy() > > > > > > for x86_64 and s390_kernel_write() for x390. We will use bpf_arch_text_copy > > > > > > to > > > > > > 1) write header->size; > > > > > > 2) do finally copy in bpf_jit_binary_finalize_pack(). > > > > > > > > > > we can combine all text_poke operations into one. > > > > > > > > > > Can we add an 'image' pointer into struct bpf_binary_header ? > > > > > > > > There is a 4-byte hole in bpf_binary_header. How about we put > > > > image_offset there? Actually we only need 2 bytes for offset. > > > > > > > > > Then do: > > > > > int bpf_jit_binary_alloc_pack(size, &ro_hdr, &rw_hdr); > > > > > > > > > > ro_hdr->image would be the address used to compute offsets by JIT. > > > > > > > > If we only do one text_poke(), we cannot write ro_hdr->image yet. We > > > > can use ro_hdr + rw_hdr->image_offset instead. > > > > > > Good points. > > > Maybe let's go back to Ilya's suggestion and return 4 pointers > > > from bpf_jit_binary_alloc_pack ? > > > > How about we use image_offset, like: > > > > struct bpf_binary_header { > > u32 size; > > u32 image_offset; > > u8 image[] __aligned(BPF_IMAGE_ALIGNMENT); > > }; > > > > Then we can use > > > > image = (void *)header + header->image_offset; > > I'm not excited about it, since it leaks header details into JITs. > Looks like we don't need JIT to be aware of it. > How about we do random() % roundup(sizeof(struct bpf_binary_header), 64) > to pick the image start and populate > image-sizeof(struct bpf_binary_header) range > with 'int 3'. > This way we can completely hide binary_header inside generic code. > The bpf_jit_binary_alloc_pack() would return ro_image and rw_image only. > And JIT would pass them back into bpf_jit_binary_finalize_pack(). > From the image pointer it would be trivial to get to binary_header with &63. > The 128 byte offset that we use today was chosen arbitrarily. > We were burning the whole page for a single program, so 128 bytes zone > at the front was ok. > Now we will be packing progs rounded up to 64 bytes, so it's better > to avoid wasting those 128 bytes regardless. In bpf_jit_binary_hdr(), we calculate header as image & PAGE_MASK. If we want s/PAGE_MASK/63 for x86_64, we will have different versions of bpf_jit_binary_hdr(). It is not on any hot path, so we can use __weak for it. Other than this, I think the solution works fine. Thanks, Song