Re: [PATCH bpf-next 0/2] libbpf: Implement BTF Generator API

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On Tue, Nov 2, 2021 at 6:55 AM Andrii Nakryiko
<andrii.nakryiko@xxxxxxxxx> wrote:
>
> No, now that I understand what exactly you are doing, it won't work.
>
> But ok, I gave it quite a bit of thought and tried to find a good
> compromise between completely exposing all the libbpf internals as
> public APIs (which is a huge price I'm not willing to accept) and
> actually allowing you to achieve your goal (which I think is worthy to
> achieve).
>
> But first. https://github.com/aquasecurity/btfhub/tree/main/tools is
> awesome. Great work explaining a lot at exactly the right level of
> technical details. It would be great if you published it as a
> dedicated blog post, maybe splitting the more general information from
> the BTF minimization problem. Both are useful, but it's too long for
> one article. Great job, really!
>
> Now, to the problem at hand. And sorry for a long reply, but there is
> quite a bit of things to unpack.
>
> I see this overall problem as two distinct problems:
>   1. Knowing which fields and types libbpf is using from kernel BTF.
> Basically, observe CO-RE logic from outside.
>   2. Knowing information from #1, minimize BTF.
>
> Part #2 absolutely doesn't belong in libbpf. Libbpf exposes enough BTF
> constructing APIs to implement this in any application, bpftool or
> otherwise. It's also a relatively straightforward problem: mark used
> types and fields, create a copy of BTF with only those types and
> fields.
>
> So let's talk about #1, because I agree that it's extremely painful to
> have to reimplement most of CO-RE logic just for getting the list of
> types and fields. Here we have two sub-problems (assuming we let
> libbpf do CO-RE relocation logic for us):
>   a) perform CO-RE relocations but don't create BPF maps and load BPF
> programs. Dry-run of sorts.
>   b) exposing calculated relocation information.
>
> First, 1a. The problem right now is that CO-RE relocations (and
> relocations in general) happen in the same bpf_object__load() phase
> and it's not possible to do them without creating maps and
> subsequently loading BPF programs first. This is very suboptimal. I've
> actually been thinking in the background how to improve that
> situation, because even with the recent bpf_program__insns() API,
> added a few days ago, you still have to load the BPF program to be
> able to clone the BPF program, and so I wanted to solve that for a
> long while now.
>
> So how about we split bpf_object__load() phase into two:
> bpf_object__prepare() and bpf_object__load(). prepare() will do all
> the preparations (subprogs, ELF relos, also almost complete BPF map
> relos, but not quite; I'll get to this), basically everything that
> load does today short of actually creating maps and progs. load() then
> will ensure that bpf_object__prepare() was called (i.e., user can do
> just prepare(), prepare() + load() explicitly, or load() which will
> call prepare() implicitly).
>
> The biggest problem I see right now is what we do about BPF map
> relocations. I propose to perform map relocations but substitute map's
> internal index (so that if someone dumps prog instructions after
> prepare(), it's still meaningful, even if not yet validatable by
> verifier). After maps are actually created, we can do another quick
> pass over just RELO_DATA and replace map_idx with map's fd.
>
> It feels like we should split load further into two steps: creating
> and pinning maps (+ finalizing FDs in instructions) and actually
> loading programs. Again, with the same implicit calling of prepare and
> map creation steps if the user only calls bpf_object__load(). For ease
> of use and backwards compatibility.
>
> So basically, the most granular set of steps would be:
>   1. bpf_object__open()
>   2. bpf_object__prepare() (or bpf_object__relocate(), naming is hard)
>   3. bpf_object__create_maps();
>   4. bpf_object__load().
>
> But the old and trusty bpf_object__open() + bpf_object__load() will
> work just as well, with load() doing steps #2-#4 automatically, if
> necessary.
>
> So what does that split gives us. Few things:
>   - it's possible to "simulate" almost all libbpf logic without
> changing the state of the system (no maps or progs created). Yet you
> still validate that kconfig externs, per-cpu externs, CO-RE relos, map
> relos, etc, all that works.
>   - libbpf can store extra information between steps 1, 2, 3, and 4,
> but after step #4 all that extra information can be discarded and
> cleaned up. So advanced users will get access to stuff like
> bpf_program__insns() and CO-RE information, but most users won't have
> to pay for that because it will be freed after bpf_object__load(). So
> in this case, bpf_program__insns() could (should?) be discarded after
> actual load, because if you care about instructions, you can do steps
> #1-#3, grab instructions and copy them, if necessary. Then proceed to
> #4 (or not) and free the memory.
>
> The last point is important, because to solve the problem 1b (exposing
> CO-RE relo info), the best way to minimize public API commitments is
> to (optionally, probably) request libbpf to record its CO-RE relo
> decisions. Here's what I propose, specifically:
>   1. Add something like "bool record_core_relo_info" (awful name,
> don't use it) in bpf_object_open_opts.
>   2. If it is set to true, libbpf will keep a "log" of CO-RE
> relocation decisions, recording stuff like program name, instruction
> index, local spec (i.e., root_type_id, spec string, relo kind, maybe
> something else), target spec (kernel type_id, kernel spec string, also
> module ID, if it's not vmlinux BTF). We can also record relocated
> value (i.e., field offset, actual enum value, true/false for
> existence, etc). All these are stable concepts, so I'd feel more
> comfortable exposing them, compared to stuff like bpf_core_accessor
> and other internal details.
>   3. The memory for all that will be managed by libbpf for simplicity
> of an API, and we'll expose accessors to get those arrays (at object
> level or per-program level is TBD).
>   4. This info will be available after the prepare() step and will be
> discarded either at create_maps() or load().
>
> I think that solves problem #1 completely (at least for BTFGen case)
> and actually provides more useful information. E.g., if someone wants
> to track CO-RE resolution logic for some other reason, they should
> have pretty full information (BTFGen doesn't need all of that).
>
> It also doesn't feel like too much complication to libbpf internals
> (even though we'll need to be very careful with BPF map relos and
> double-checking that we haven't missed any other critical part of the
> process). And for most users there is no change in API or behavior.
> And given this gives us a "framework" for more sustainable libbpf
> "observability", I think it's a justified price to pay, overall.
>
> I still need to sleep on this, but this feels like a bit cleaner way
> forward. Thoughts are welcome.
>
> >
> > > If CO-RE matching style is necessary and it's the best approach then please
> > > add new logic to bpftool. I'm not sure such api would be
> > > useful beyond this particular case to expose as stable libbpf api.
> >
> > I agree 100%. Our goal is to have this available on bpftool so all the
> > community can use it. However it'd be a shame if we can't use some of
> > the existing logic in libbpf.

Hello Andrii,

I was experimenting on implementing this during the last few days by
using the preprocessor mechanism builtin in libbpf.

The bpf_object__load_progs (which happens after bpf_object__relocate)
calls bpf_object__load_progs, which calls bpf_program__load that, for
each program instance, calls a bpf_program_prep_t preprocessor. Such a
callback gets passed in the current program instance, its index, its
insn, etc.
The bpf_object__load_progs function gets called just after
bpf_object__relocate (in bpf_object__load_xattr) which finds relo
candidates and applies them.
But I guess you already know all this.

So my idea was to store  the relocation info into the program
instances, exposing them to the userspace implementation of the
aforementioned callback.
At that point, creating a tailored BTF for the program/s would be just
a matter of implementing the logic for grabbing and saving them to the
disk.

Would you think this would be feasible? I think this would be a good
use case for the preprocessor.

L.



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