On Wed, Jun 2, 2021 at 7:04 PM Alexei Starovoitov <alexei.starovoitov@xxxxxxxxx> wrote: > > On Wed, Jun 02, 2021 at 03:34:29PM -0700, Andrii Nakryiko wrote: > > > > > /* copy everything but bpf_spin_lock */ > > > static inline void copy_map_value(struct bpf_map *map, void *dst, void *src) > > > { > > > + u32 off = 0, size = 0; > > > + > > > if (unlikely(map_value_has_spin_lock(map))) { > > > - u32 off = map->spin_lock_off; > > > + off = map->spin_lock_off; > > > + size = sizeof(struct bpf_spin_lock); > > > + } else if (unlikely(map_value_has_timer(map))) { > > > + off = map->timer_off; > > > + size = sizeof(struct bpf_timer); > > > + } > > > > so the need to handle 0, 1, or 2 gaps seems to be the only reason to > > disallow both bpf_spinlock and bpf_timer in one map element, right? > > exactly. > > > Isn't it worth addressing it from the very beginning to lift the > > artificial restriction? E.g., for speed, you'd do: > > > > if (likely(neither spinlock nor timer)) { > > /* fastest pass */ > > } else if (only one of spinlock or timer) { > > /* do what you do here */ > > } else { > > int off1, off2, sz1, sz2; > > > > if (spinlock_off < timer_off) { > > off1 = spinlock_off; > > sz1 = spinlock_sz; > > off2 = timer_off; > > sz2 = timer_sz; > > } else { > > ... you get the idea > > Not really :) hm, really? I meant that else will be: off1 = timer_off; sz1 = timer_sz; off2 = spinlock_off; sz2 = spinlock_sz; Just making sure that off1 < off2 always and sz1 and sz2 are matching > Are you suggesting to support one bpf_spin_lock and one > bpf_timer inside single map element, but not two spin_locks > and/or not two bpf_timers? Yes, exactly. I see bpf_spinlock and bpf_timer as two independent orthogonal features and I don't understand why we restrict using just one of them in a given map element. I think those 20 lines of code that decouples them and removes artificial restriction that users need to remember (or discover with surprise) is totally worth it. > Two me it's either one or support any. I think it's fine to start with supporting one. But one of each. They are independent of each other. > Anything in-between doesn't seem worth extra code. Up to you, but I disagree, obviously. It's possible to work-around that limitation with extra maps/complexity, so if I ever need to both lock an element and schedule the timer with it, it's not going to stop me. :) > > > > diff --git a/kernel/bpf/verifier.c b/kernel/bpf/verifier.c > > > index f386f85aee5c..0a828dc4968e 100644 > > > --- a/kernel/bpf/verifier.c > > > +++ b/kernel/bpf/verifier.c > > > @@ -3241,6 +3241,15 @@ static int check_map_access(struct bpf_verifier_env *env, u32 regno, > > > return -EACCES; > > > } > > > } > > > + if (map_value_has_timer(map)) { > > > + u32 t = map->timer_off; > > > + > > > + if (reg->smin_value + off < t + sizeof(struct bpf_timer) && > > > > <= ? Otherwise we allow accessing the first byte, unless I'm mistaken. > > I don't think so. See the comment above in if (map_value_has_spin_lock(map)) > I didn't copy-paste it, because it's the same logic. Oh, I didn't realize that this is the interval intersection check I suggested a long time ago :) yeah, that still looks correct > > > > - if (val) { > > > - /* todo: relax this requirement */ > > > - verbose(env, "bpf_timer field can only be first in the map value element\n"); > > > > ok, this was confusing, but now I see why you did that... > > I'll clarify the comment to say that the next patch fixes it. ok, thanks