-- Andrii On Fri, Mar 26, 2021 at 2:43 AM Toke Høiland-Jørgensen <toke@xxxxxxxxxx> wrote: > > Andrii Nakryiko <andrii.nakryiko@xxxxxxxxx> writes: > > > On Thu, Mar 25, 2021 at 2:11 PM Toke Høiland-Jørgensen <toke@xxxxxxxxxx> wrote: > >> > >> This adds a selftest to check that the verifier rejects a TCP CC struct_ops > >> with a non-GPL license. > >> > >> v2: > >> - Use a minimal struct_ops BPF program instead of rewriting bpf_dctcp's > >> license in memory. > >> - Check for the verifier reject message instead of just the return code. > >> > >> Signed-off-by: Toke Høiland-Jørgensen <toke@xxxxxxxxxx> > >> --- > >> .../selftests/bpf/prog_tests/bpf_tcp_ca.c | 44 +++++++++++++++++++ > >> .../selftests/bpf/progs/bpf_nogpltcp.c | 19 ++++++++ > >> 2 files changed, 63 insertions(+) > >> create mode 100644 tools/testing/selftests/bpf/progs/bpf_nogpltcp.c > >> > >> diff --git a/tools/testing/selftests/bpf/prog_tests/bpf_tcp_ca.c b/tools/testing/selftests/bpf/prog_tests/bpf_tcp_ca.c > >> index 37c5494a0381..a09c716528e1 100644 > >> --- a/tools/testing/selftests/bpf/prog_tests/bpf_tcp_ca.c > >> +++ b/tools/testing/selftests/bpf/prog_tests/bpf_tcp_ca.c > >> @@ -6,6 +6,7 @@ > >> #include <test_progs.h> > >> #include "bpf_dctcp.skel.h" > >> #include "bpf_cubic.skel.h" > >> +#include "bpf_nogpltcp.skel.h" > > > > total nit, but my eyes can't read "nogpltcp"... wouldn't > > "bpf_tcp_nogpl" be a bit easier? > > Haha, yeah, good point - my eyes also just lump it into a blob... thanks > > >> > >> #define min(a, b) ((a) < (b) ? (a) : (b)) > >> > >> @@ -227,10 +228,53 @@ static void test_dctcp(void) > >> bpf_dctcp__destroy(dctcp_skel); > >> } > >> > >> +static char *err_str = NULL; > >> +static bool found = false; > >> + > >> +static int libbpf_debug_print(enum libbpf_print_level level, > >> + const char *format, va_list args) > >> +{ > >> + char *log_buf; > >> + > >> + if (level != LIBBPF_WARN || > >> + strcmp(format, "libbpf: \n%s\n")) { > >> + vprintf(format, args); > >> + return 0; > >> + } > >> + > >> + log_buf = va_arg(args, char *); > >> + if (!log_buf) > >> + goto out; > >> + if (err_str && strstr(log_buf, err_str) != NULL) > >> + found = true; > >> +out: > >> + printf(format, log_buf); > >> + return 0; > >> +} > >> + > >> +static void test_invalid_license(void) > >> +{ > >> + libbpf_print_fn_t old_print_fn = NULL; > >> + struct bpf_nogpltcp *skel; > >> + > >> + err_str = "struct ops programs must have a GPL compatible license"; > >> + old_print_fn = libbpf_set_print(libbpf_debug_print); > >> + > >> + skel = bpf_nogpltcp__open_and_load(); > >> + if (CHECK(skel, "bpf_nogplgtcp__open_and_load()", "didn't fail\n")) > > > > ASSERT_OK_PTR() > > > >> + bpf_nogpltcp__destroy(skel); > > > > you should destroy unconditionally > > > >> + > >> + CHECK(!found, "errmsg check", "expected string '%s'", err_str); > > > > ASSERT_EQ(found, true, "expected_err_msg"); > > > > I can never be sure which way CHECK() is checking > > Ah, thanks! I always get confused about CHECK() as well! Maybe it should > be renamed to ASSERT()? But that would require flipping all the if() > statements around them as well :/ Exactly, it's the opposite of assert (ASSERT_NOT %-), that CHECK(!found) is "assert not not found", right?) and it throws me off every. single. time. Ideally we complete the set of ASSERT_XXX() macros and convert as much as possible to that. We can also have just generic ASSERT() for all other complicated cases. > > -Toke >