Cong Wang wrote: > From: Cong Wang <cong.wang@xxxxxxxxxxxxx> > > We do not have to lock the sock to avoid losing sk_socket, > instead we can purge all the ingress queues when we close > the socket. Sending or receiving packets after orphaning > socket makes no sense. > > We do purge these queues when psock refcnt reaches zero but > here we want to purge them explicitly in sock_map_close(). > There are also some nasty race conditions on testing bit > SK_PSOCK_TX_ENABLED and queuing/canceling the psock work, > we can expand psock->ingress_lock a bit to protect them too. > > Cc: John Fastabend <john.fastabend@xxxxxxxxx> > Cc: Daniel Borkmann <daniel@xxxxxxxxxxxxx> > Cc: Jakub Sitnicki <jakub@xxxxxxxxxxxxxx> > Cc: Lorenz Bauer <lmb@xxxxxxxxxxxxxx> > Signed-off-by: Cong Wang <cong.wang@xxxxxxxxxxxxx> > --- > include/linux/skmsg.h | 1 + > net/core/skmsg.c | 51 +++++++++++++++++++++++++++---------------- > net/core/sock_map.c | 1 + > 3 files changed, 34 insertions(+), 19 deletions(-) > > diff --git a/include/linux/skmsg.h b/include/linux/skmsg.h > index f2d45a73b2b2..cf23e6e2cf54 100644 > --- a/include/linux/skmsg.h > +++ b/include/linux/skmsg.h > @@ -347,6 +347,7 @@ static inline void sk_psock_report_error(struct sk_psock *psock, int err) > } > > struct sk_psock *sk_psock_init(struct sock *sk, int node); > +void sk_psock_stop(struct sk_psock *psock, bool wait); > > #if IS_ENABLED(CONFIG_BPF_STREAM_PARSER) > int sk_psock_init_strp(struct sock *sk, struct sk_psock *psock); > diff --git a/net/core/skmsg.c b/net/core/skmsg.c > index 305dddc51857..9176add87643 100644 > --- a/net/core/skmsg.c > +++ b/net/core/skmsg.c > @@ -497,7 +497,7 @@ static int sk_psock_handle_skb(struct sk_psock *psock, struct sk_buff *skb, > if (!ingress) { > if (!sock_writeable(psock->sk)) > return -EAGAIN; > - return skb_send_sock_locked(psock->sk, skb, off, len); > + return skb_send_sock(psock->sk, skb, off, len); > } > return sk_psock_skb_ingress(psock, skb); > } > @@ -511,8 +511,6 @@ static void sk_psock_backlog(struct work_struct *work) > u32 len, off; > int ret; Hi Cong, I'm trying to understand if the workqueue logic will somehow prevent the following, CPU0 CPU1 work dequeue sk_psock_backlog() ... do backlog ... also maybe sleep schedule_work() work_dequeue sk_psock_backlog() <----- multiple runners --------> work_complete It seems we could get multiple instances of sk_psock_backlog(), unless the max_active is set to 1 in __queue_work() which would push us through the WORK_STRUCT_DELAYED state. At least thats my initial read. Before it didn't matter because we had the sock_lock to ensure we have only a single runner here. I need to study the workqueue code here to be sure, but I'm thinking this might a problem unless we set up the workqueue correctly. Do you have any extra details on why above can't happen thanks. > > - /* Lock sock to avoid losing sk_socket during loop. */ > - lock_sock(psock->sk); > if (state->skb) { > skb = state->skb; > len = state->len; > @@ -529,7 +527,7 @@ static void sk_psock_backlog(struct work_struct *work) > skb_bpf_redirect_clear(skb); > do { > ret = -EIO; > - if (likely(psock->sk->sk_socket)) > + if (!sock_flag(psock->sk, SOCK_DEAD)) > ret = sk_psock_handle_skb(psock, skb, off, > len, ingress); > if (ret <= 0) { Thanks, John