Re: [Patch bpf-next v2 4/9] udp: implement ->read_sock() for sockmap

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On 3/1/21 6:37 PM, Cong Wang wrote:
From: Cong Wang <cong.wang@xxxxxxxxxxxxx>

Some even simple commit message here will be preferred
compared to empty commit message.


Cc: John Fastabend <john.fastabend@xxxxxxxxx>
Cc: Daniel Borkmann <daniel@xxxxxxxxxxxxx>
Cc: Jakub Sitnicki <jakub@xxxxxxxxxxxxxx>
Cc: Lorenz Bauer <lmb@xxxxxxxxxxxxxx>
Signed-off-by: Cong Wang <cong.wang@xxxxxxxxxxxxx>
---
  include/net/udp.h  |  2 ++
  net/ipv4/af_inet.c |  1 +
  net/ipv4/udp.c     | 34 ++++++++++++++++++++++++++++++++++
  3 files changed, 37 insertions(+)

diff --git a/include/net/udp.h b/include/net/udp.h
index 5264ba1439f9..44a94cfc63b5 100644
--- a/include/net/udp.h
+++ b/include/net/udp.h
@@ -330,6 +330,8 @@ struct sock *__udp6_lib_lookup(struct net *net,
  			       struct sk_buff *skb);
  struct sock *udp6_lib_lookup_skb(const struct sk_buff *skb,
  				 __be16 sport, __be16 dport);
+int udp_read_sock(struct sock *sk, read_descriptor_t *desc,
+		  sk_read_actor_t recv_actor);
/* UDP uses skb->dev_scratch to cache as much information as possible and avoid
   * possibly multiple cache miss on dequeue()
[...]



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