On Wed, 2021-02-10 at 16:19 -0800, Andrii Nakryiko wrote: > On Tue, Feb 9, 2021 at 7:03 PM Ilya Leoshkevich <iii@xxxxxxxxxxxxx> > wrote: > > > > Add a new kind value, expand the kind bitfield, add a macro for > > parsing the additional u32. > > > > Signed-off-by: Ilya Leoshkevich <iii@xxxxxxxxxxxxx> > > --- > > include/uapi/linux/btf.h | 10 ++++++++-- > > tools/include/uapi/linux/btf.h | 10 ++++++++-- > > 2 files changed, 16 insertions(+), 4 deletions(-) > > > > diff --git a/include/uapi/linux/btf.h b/include/uapi/linux/btf.h > > index 5a667107ad2c..e713430cb033 100644 > > --- a/include/uapi/linux/btf.h > > +++ b/include/uapi/linux/btf.h > > @@ -52,7 +52,7 @@ struct btf_type { > > }; > > }; > > > > -#define BTF_INFO_KIND(info) (((info) >> 24) & 0x0f) > > +#define BTF_INFO_KIND(info) (((info) >> 24) & 0x1f) > > #define BTF_INFO_VLEN(info) ((info) & 0xffff) > > #define BTF_INFO_KFLAG(info) ((info) >> 31) > > > > @@ -72,7 +72,8 @@ struct btf_type { > > #define BTF_KIND_FUNC_PROTO 13 /* Function Proto */ > > #define BTF_KIND_VAR 14 /* Variable */ > > #define BTF_KIND_DATASEC 15 /* Section */ > > -#define BTF_KIND_MAX BTF_KIND_DATASEC > > +#define BTF_KIND_FLOAT 16 /* Floating point */ > > +#define BTF_KIND_MAX BTF_KIND_FLOAT > > #define NR_BTF_KINDS (BTF_KIND_MAX + 1) > > > > /* For some specific BTF_KIND, "struct btf_type" is immediately > > @@ -169,4 +170,9 @@ struct btf_var_secinfo { > > __u32 size; > > }; > > > > +/* BTF_KIND_FLOAT is followed by a u32 and the following > > > what's the point of that u32, if BTF_FLOAT_BITS() is just t->size * > 8? > Why adding this complexity. BTF_KIND_INT has bits because we had an > inconvenient bitfield encoding as a special BTF_KIND_INT types, which > we since stopped using in favor of encoding bitfield sizes and > offsets > inside struct/union fields. I don't think there is any need for that > with FLOAT, so why waste space and add complexity and possibility for > inconsistencies? You are right, this is not necessary. I don't think something like a floating-point bitfield exists in the first place. > Disclaimer: I'm in a "just BTF_KIND_INT encoding bit for > floating-point numbers" camp. Despite me being the guy, who sent this series, I like such a simpler approach as well. In fact, my first attempt at this was even simpler - just a char[] - but this didn't let us distinguish floats from "real" byte arrays, which BTF_KIND_INT encoding does. But I think we need to convince Alexey that this would be OK? :-) If that helps, I can implement the BTF_KIND_INT encoding variant, so that we could compare both approaches. What do you think? > > + * is the 32 bits arrangement: > > + */ > > +#define BTF_FLOAT_BITS(VAL) ((VAL) & 0x000000ff) > > + > > #endif /* _UAPI__LINUX_BTF_H__ */ > > diff --git a/tools/include/uapi/linux/btf.h > > b/tools/include/uapi/linux/btf.h > > index 5a667107ad2c..e713430cb033 100644 > > --- a/tools/include/uapi/linux/btf.h > > +++ b/tools/include/uapi/linux/btf.h > > @@ -52,7 +52,7 @@ struct btf_type { > > }; > > }; > > > > -#define BTF_INFO_KIND(info) (((info) >> 24) & 0x0f) > > +#define BTF_INFO_KIND(info) (((info) >> 24) & 0x1f) > > #define BTF_INFO_VLEN(info) ((info) & 0xffff) > > #define BTF_INFO_KFLAG(info) ((info) >> 31) > > > > @@ -72,7 +72,8 @@ struct btf_type { > > #define BTF_KIND_FUNC_PROTO 13 /* Function Proto */ > > #define BTF_KIND_VAR 14 /* Variable */ > > #define BTF_KIND_DATASEC 15 /* Section */ > > -#define BTF_KIND_MAX BTF_KIND_DATASEC > > +#define BTF_KIND_FLOAT 16 /* Floating point */ > > +#define BTF_KIND_MAX BTF_KIND_FLOAT > > #define NR_BTF_KINDS (BTF_KIND_MAX + 1) > > > > /* For some specific BTF_KIND, "struct btf_type" is immediately > > @@ -169,4 +170,9 @@ struct btf_var_secinfo { > > __u32 size; > > }; > > > > +/* BTF_KIND_FLOAT is followed by a u32 and the following > > + * is the 32 bits arrangement: > > + */ > > +#define BTF_FLOAT_BITS(VAL) ((VAL) & 0x000000ff) > > + > > #endif /* _UAPI__LINUX_BTF_H__ */ > > -- > > 2.29.2 > >