On Mon, Feb 1, 2021 at 6:54 PM Waiman Long <longman@xxxxxxxxxx> wrote: > > On 2/1/21 6:23 AM, Peter Zijlstra wrote: > > On Mon, Feb 01, 2021 at 10:50:58AM +0100, Peter Zijlstra wrote: > > > >>> queued_spin_unlock arch/x86/include/asm/qspinlock.h:56 [inline] > >>> lockdep_unlock+0x10e/0x290 kernel/locking/lockdep.c:124 > >>> debug_locks_off_graph_unlock kernel/locking/lockdep.c:165 [inline] > >>> print_usage_bug kernel/locking/lockdep.c:3710 [inline] > >> Ha, I think you hit a bug in lockdep. > > Something like so I suppose. > > > > --- > > Subject: locking/lockdep: Avoid unmatched unlock > > From: Peter Zijlstra <peterz@xxxxxxxxxxxxx> > > Date: Mon Feb 1 11:55:38 CET 2021 > > > > Commit f6f48e180404 ("lockdep: Teach lockdep about "USED" <- "IN-NMI" > > inversions") overlooked that print_usage_bug() releases the graph_lock > > and called it without the graph lock held. > > > > Fixes: f6f48e180404 ("lockdep: Teach lockdep about "USED" <- "IN-NMI" inversions") > > Reported-by: Dmitry Vyukov <dvyukov@xxxxxxxxxx> > > Signed-off-by: Peter Zijlstra (Intel) <peterz@xxxxxxxxxxxxx> > > --- > > kernel/locking/lockdep.c | 3 ++- > > 1 file changed, 2 insertions(+), 1 deletion(-) > > > > --- a/kernel/locking/lockdep.c > > +++ b/kernel/locking/lockdep.c > > @@ -3773,7 +3773,7 @@ static void > > print_usage_bug(struct task_struct *curr, struct held_lock *this, > > enum lock_usage_bit prev_bit, enum lock_usage_bit new_bit) > > { > > - if (!debug_locks_off_graph_unlock() || debug_locks_silent) > > + if (!debug_locks_off() || debug_locks_silent) > > return; > > > > pr_warn("\n"); > > @@ -3814,6 +3814,7 @@ valid_state(struct task_struct *curr, st > > enum lock_usage_bit new_bit, enum lock_usage_bit bad_bit) > > { > > if (unlikely(hlock_class(this)->usage_mask & (1 << bad_bit))) { > > + graph_unlock() > > print_usage_bug(curr, this, bad_bit, new_bit); > > return 0; > > } > > I have also suspected doing unlock without a corresponding lock. This > patch looks good to me. > > Acked-by: Waiman Long <longman@xxxxxxxxxx> Just so that it's not lost: there is still a bug related to bpf map lock, right?