RE: [PATCHv14 bpf-next 1/6] bpf: run devmap xdp_prog on flush instead of bulk enqueue

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Hangbin Liu wrote:
> From: Jesper Dangaard Brouer <brouer@xxxxxxxxxx>
> 
> This changes the devmap XDP program support to run the program when the
> bulk queue is flushed instead of before the frame is enqueued. This has
> a couple of benefits:
> 
> - It "sorts" the packets by destination devmap entry, and then runs the
>   same BPF program on all the packets in sequence. This ensures that we
>   keep the XDP program and destination device properties hot in I-cache.
> 
> - It makes the multicast implementation simpler because it can just
>   enqueue packets using bq_enqueue() without having to deal with the
>   devmap program at all.
> 
> The drawback is that if the devmap program drops the packet, the enqueue
> step is redundant. However, arguably this is mostly visible in a
> micro-benchmark, and with more mixed traffic the I-cache benefit should
> win out. The performance impact of just this patch is as follows:
> 
> Using xdp_redirect_map(with a 2nd xdp_prog patch[1]) in sample/bpf and send
> pkts via pktgen cmd:
> ./pktgen_sample03_burst_single_flow.sh -i eno1 -d $dst_ip -m $dst_mac -t 10 -s 64
> 
> There are about +/- 0.1M deviation for native testing, the performance
> improved for the base-case, but some drop back with xdp devmap prog attached.
> 
> Version          | Test                           | Generic | Native | Native + 2nd xdp_prog
> 5.10 rc6         | xdp_redirect_map   i40e->i40e  |    2.0M |   9.1M |  8.0M
> 5.10 rc6         | xdp_redirect_map   i40e->veth  |    1.7M |  11.0M |  9.7M
> 5.10 rc6 + patch | xdp_redirect_map   i40e->i40e  |    2.0M |   9.5M |  7.5M
> 5.10 rc6 + patch | xdp_redirect_map   i40e->veth  |    1.7M |  11.6M |  9.1M
> 
> [1] https://patchwork.ozlabs.org/project/netdev/patch/20201208120159.2278277-1-liuhangbin@xxxxxxxxx/
> 
> Signed-off-by: Jesper Dangaard Brouer <brouer@xxxxxxxxxx>
> Signed-off-by: Hangbin Liu <liuhangbin@xxxxxxxxx>
> 
> --
> v14: no update, only rebase the code
> v13: pass in xdp_prog through __xdp_enqueue()
> v2-v12: no this patch
> ---
>  kernel/bpf/devmap.c | 115 +++++++++++++++++++++++++++-----------------
>  1 file changed, 72 insertions(+), 43 deletions(-)
> 
> diff --git a/kernel/bpf/devmap.c b/kernel/bpf/devmap.c
> index f6e9c68afdd4..84fe15950e44 100644
> --- a/kernel/bpf/devmap.c
> +++ b/kernel/bpf/devmap.c
> @@ -57,6 +57,7 @@ struct xdp_dev_bulk_queue {
>  	struct list_head flush_node;
>  	struct net_device *dev;
>  	struct net_device *dev_rx;
> +	struct bpf_prog *xdp_prog;
>  	unsigned int count;
>  };
>  
> @@ -327,40 +328,92 @@ bool dev_map_can_have_prog(struct bpf_map *map)
>  	return false;
>  }
>  
> +static int dev_map_bpf_prog_run(struct bpf_prog *xdp_prog,
> +				struct xdp_frame **frames, int n,
> +				struct net_device *dev)
> +{
> +	struct xdp_txq_info txq = { .dev = dev };
> +	struct xdp_buff xdp;
> +	int i, nframes = 0;
> +
> +	for (i = 0; i < n; i++) {
> +		struct xdp_frame *xdpf = frames[i];
> +		u32 act;
> +		int err;
> +
> +		xdp_convert_frame_to_buff(xdpf, &xdp);

Hi, slightly higher level question about the desgin. How come we have
to bounce the xdp_frame back and forth between an xdp_buff<->xdp-frame?
Seems a bit wasteful.

> +		xdp.txq = &txq;
> +
> +		act = bpf_prog_run_xdp(xdp_prog, &xdp);
> +		switch (act) {
> +		case XDP_PASS:
> +			err = xdp_update_frame_from_buff(&xdp, xdpf);

xdp_update_frame_from_buff will then convert it back from the xdp_buff?

struct xdp_buff {
	void *data;
	void *data_end;
	void *data_meta;
	void *data_hard_start;
	struct xdp_rxq_info *rxq;
	struct xdp_txq_info *txq;
	u32 frame_sz; /* frame size to deduce data_hard_end/reserved tailroom*/
};

struct xdp_frame {
	void *data;
	u16 len;
	u16 headroom;
	u32 metasize:8;
	u32 frame_sz:24;
	/* Lifetime of xdp_rxq_info is limited to NAPI/enqueue time,
	 * while mem info is valid on remote CPU.
	 */
	struct xdp_mem_info mem;
	struct net_device *dev_rx; /* used by cpumap */
};


It looks like we could embed xdp_buff in xdp_frame and then keep the metadata
at the end.

Because you are working performance here wdyt? <- @Jesper as well.


> +			if (unlikely(err < 0))
> +				xdp_return_frame_rx_napi(xdpf);
> +			else
> +				frames[nframes++] = xdpf;
> +			break;
> +		default:
> +			bpf_warn_invalid_xdp_action(act);
> +			fallthrough;
> +		case XDP_ABORTED:
> +			trace_xdp_exception(dev, xdp_prog, act);
> +			fallthrough;
> +		case XDP_DROP:
> +			xdp_return_frame_rx_napi(xdpf);
> +			break;
> +		}
> +	}
> +	return n - nframes; /* dropped frames count */
> +}
> +
>  static void bq_xmit_all(struct xdp_dev_bulk_queue *bq, u32 flags)
>  {
>  	struct net_device *dev = bq->dev;
>  	int sent = 0, drops = 0, err = 0;
> +	unsigned int cnt = bq->count;
> +	unsigned int xdp_drop;
>  	int i;
>  
> -	if (unlikely(!bq->count))
> +	if (unlikely(!cnt))
>  		return;
>  
> -	for (i = 0; i < bq->count; i++) {
> +	for (i = 0; i < cnt; i++) {
>  		struct xdp_frame *xdpf = bq->q[i];
>  
>  		prefetch(xdpf);
>  	}
>  
> -	sent = dev->netdev_ops->ndo_xdp_xmit(dev, bq->count, bq->q, flags);
> +	if (unlikely(bq->xdp_prog)) {

Whats the rational for making above unlikely()? Seems for users its not
unlikely. Can you measure a performance increase/decrease here? I think
its probably fine to just let compiler/prefetcher do its thing here. Or
I'm not reading this right, but seems users of bq->xdp_prog would disagree
on unlikely case?

Either way a comment might be nice to give us some insight in 6 months
why we decided this is unlikely.

> +		xdp_drop = dev_map_bpf_prog_run(bq->xdp_prog, bq->q, cnt, dev);
> +		cnt -= xdp_drop;
> +		if (!cnt) {


if dev_map_bpf_prog_run() returned sent packets this would read better
imo.

  sent = dev_map_bpf_prog_run(...)
  if (!sent)
        goto out;

> +			sent = 0;
> +			drops = xdp_drop;
> +			goto out;
> +		}
> +	}
> +
> +	sent = dev->netdev_ops->ndo_xdp_xmit(dev, cnt, bq->q, flags);

And,    sent = dev->netdev_ops->ndo_xdp_xmit(dev, sent, bq->q, flags);

>  	if (sent < 0) {
>  		err = sent;
>  		sent = 0;
>  		goto error;
>  	}
> -	drops = bq->count - sent;
> +	drops = (cnt - sent) + xdp_drop;

With about 'sent' logic then drops will still be just, drops = bq->count - sent
and move the calculation below the out label and I think you clean up above
as well. Did I miss something...

>  out:
>  	bq->count = 0;
>  
>  	trace_xdp_devmap_xmit(bq->dev_rx, dev, sent, drops, err);
>  	bq->dev_rx = NULL;
> +	bq->xdp_prog = NULL;
>  	__list_del_clearprev(&bq->flush_node);
>  	return;
>  error:
>  	/* If ndo_xdp_xmit fails with an errno, no frames have been
>  	 * xmit'ed and it's our responsibility to them free all.
>  	 */
> -	for (i = 0; i < bq->count; i++) {
> +	for (i = 0; i < cnt; i++) {
>  		struct xdp_frame *xdpf = bq->q[i];

Patch looks overall good to me, but cleaning up the logic a bit seems like
a plus.

Thanks,
John



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