Re: [PATCH bpf-next v8 06/34] bpf: prepare for memcg-based memory accounting for bpf maps

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Roman Gushchin <guro@xxxxxx> writes:

> On Thu, Nov 26, 2020 at 01:21:41AM +0100, Daniel Borkmann wrote:
>> On 11/25/20 4:00 AM, Roman Gushchin wrote:
>> > In the absolute majority of cases if a process is making a kernel
>> > allocation, it's memory cgroup is getting charged.
>> > 
>> > Bpf maps can be updated from an interrupt context and in such
>> > case there is no process which can be charged. It makes the memory
>> > accounting of bpf maps non-trivial.
>> > 
>> > Fortunately, after commit 4127c6504f25 ("mm: kmem: enable kernel
>> > memcg accounting from interrupt contexts") and b87d8cefe43c
>> > ("mm, memcg: rework remote charging API to support nesting")
>> > it's finally possible.
>> > 
>> > To do it, a pointer to the memory cgroup of the process, which created
>> > the map, is saved, and this cgroup can be charged for all allocations
>> > made from an interrupt context. This commit introduces 2 helpers:
>> > bpf_map_kmalloc_node() and bpf_map_alloc_percpu(). They can be used in
>> > the bpf code for accounted memory allocations, both in the process and
>> > interrupt contexts. In the interrupt context they're using the saved
>> > memory cgroup, otherwise the current cgroup is getting charged.
>> > 
>> > Signed-off-by: Roman Gushchin <guro@xxxxxx>
>> 
>> Thanks for updating the cover letter; replying in this series instead
>> on one more item that came to mind:
>> 
>> [...]
>> > diff --git a/kernel/bpf/syscall.c b/kernel/bpf/syscall.c
>> > index f3fe9f53f93c..4154c616788c 100644
>> > --- a/kernel/bpf/syscall.c
>> > +++ b/kernel/bpf/syscall.c
>> > @@ -31,6 +31,8 @@
>> >   #include <linux/poll.h>
>> >   #include <linux/bpf-netns.h>
>> >   #include <linux/rcupdate_trace.h>
>> > +#include <linux/memcontrol.h>
>> > +#include <linux/sched/mm.h>
>> >   #define IS_FD_ARRAY(map) ((map)->map_type == BPF_MAP_TYPE_PERF_EVENT_ARRAY || \
>> >   			  (map)->map_type == BPF_MAP_TYPE_CGROUP_ARRAY || \
>> > @@ -456,6 +458,77 @@ void bpf_map_free_id(struct bpf_map *map, bool do_idr_lock)
>> >   		__release(&map_idr_lock);
>> >   }
>> > +#ifdef CONFIG_MEMCG_KMEM
>> > +static void bpf_map_save_memcg(struct bpf_map *map)
>> > +{
>> > +	map->memcg = get_mem_cgroup_from_mm(current->mm);
>> > +}
>> > +
>> > +static void bpf_map_release_memcg(struct bpf_map *map)
>> > +{
>> > +	mem_cgroup_put(map->memcg);
>> > +}
>> > +
>> > +void *bpf_map_kmalloc_node(const struct bpf_map *map, size_t size, gfp_t flags,
>> > +			   int node)
>> > +{
>> > +	struct mem_cgroup *old_memcg;
>> > +	bool in_interrupt;
>> > +	void *ptr;
>> > +
>> > +	/*
>> > +	 * If the memory allocation is performed from an interrupt context,
>> > +	 * the memory cgroup to charge can't be determined from the context
>> > +	 * of the current task. Instead, we charge the memory cgroup, which
>> > +	 * contained the process created the map.
>> > +	 */
>> > +	in_interrupt = in_interrupt();
>> > +	if (in_interrupt)
>> > +		old_memcg = set_active_memcg(map->memcg);
>> > +
>> > +	ptr = kmalloc_node(size, flags, node);
>> > +
>> > +	if (in_interrupt)
>> > +		set_active_memcg(old_memcg);
>> > +
>> > +	return ptr;
>> > +}
>> > +
>> > +void __percpu *bpf_map_alloc_percpu(const struct bpf_map *map, size_t size,
>> > +				    size_t align, gfp_t gfp)
>> > +{
>> > +	struct mem_cgroup *old_memcg;
>> > +	bool in_interrupt;
>> > +	void *ptr;
>> > +
>> > +	/*
>> > +	 * If the memory allocation is performed from an interrupt context,
>> > +	 * the memory cgroup to charge can't be determined from the context
>> > +	 * of the current task. Instead, we charge the memory cgroup, which
>> > +	 * contained the process created the map.
>> > +	 */
>> > +	in_interrupt = in_interrupt();
>> > +	if (in_interrupt)
>> > +		old_memcg = set_active_memcg(map->memcg);
>> > +
>> > +	ptr = __alloc_percpu_gfp(size, align, gfp);
>> > +
>> > +	if (in_interrupt)
>> > +		set_active_memcg(old_memcg);
>> 
>> For this and above bpf_map_kmalloc_node() one, wouldn't it make more sense to
>> perform the temporary memcg unconditionally?
>> 
>> 	old_memcg = set_active_memcg(map->memcg);
>> 	ptr = kmalloc_node(size, flags, node);
>> 	set_active_memcg(old_memcg);
>> 
>> I think the semantics are otherwise a bit weird and the charging unpredictable;
>> this way it would /always/ be accounted against the prog in the memcg that
>> originally created the map.
>> 
>> E.g. maps could be shared between progs attached to, say, XDP/tc where in_interrupt()
>> holds true with progs attached to skb-cgroup/egress where we're still in process
>> context. So some part of the memory is charged against the original map's memcg and
>> some other part against the current process' memcg which seems odd, no? Or, for example,
>> if we start to run a tracing BPF prog which updates state in a BPF map ... that tracing
>> prog now interferes with processes in other memcgs which may not be intentional & could
>> lead to potential failures there as opposed when the tracing prog is not run. My concern
>> is that the semantics are not quite clear and behavior unpredictable compared to always
>> charging against map->memcg.
>> 
>> Similarly, what if an orchestration prog creates dedicated memcg(s) for maps with
>> individual limits ... the assumed behavior (imho) would be that whatever memory is
>> accounted on the map it can be accurately retrieved from there & similarly limits
>> enforced, no? It seems that would not be the case currently.
>> 
>> Thoughts?
>
> I did consider this option. There are pros and cons. In general we
> tend to charge the cgroup which actually allocates the memory, and I
> decided to stick with this rule. I agree, it's fairly easy to come
> with arguments why always charging the map creator is better. The
> opposite is also true: it's not clear why bpf is different here. So
> I'm fine with both options, if there is a wide consensus, I'm happy to
> switch to the other option. In general, I believe that the current
> scheme is more flexible: if someone want to pay in advance, they are
> free to preallocate the map. Otherwise it's up to whoever wants to
> populate it.

I think I agree with Daniel here: conceptually the memory used by a map
ought to belong to that map's memcg. I can see how the other scheme can
be more flexible, but as Daniel points out it seems like it can lead to
hard-to-debug errors...

(Side note: I'm really excited about this work in general! The ulimit
thing has been a major pain...)

-Toke




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