On Fri, Oct 2, 2020 at 12:58 AM Hangbin Liu <liuhangbin@xxxxxxxxx> wrote: > > Say a user reuse map fd after creating a map manually and set the > pin_path, then load the object via libbpf. > > In libbpf bpf_object__create_maps(), bpf_object__reuse_map() will > return 0 if there is no pinned map in map->pin_path. Then after > checking if map fd exist, we should also check if pin_path was set > and do bpf_map__pin() instead of continue the loop. > > Fix it by creating map if fd not exist and continue checking pin_path > after that. > > Suggested-by: Andrii Nakryiko <andrii.nakryiko@xxxxxxxxx> > Signed-off-by: Hangbin Liu <liuhangbin@xxxxxxxxx> > --- > tools/lib/bpf/libbpf.c | 75 +++++++++++++++++++++--------------------- > 1 file changed, 37 insertions(+), 38 deletions(-) > Please add a selftests that validates the logic you are going to rely on. > + targ_map = map->init_slots[j]; > + fd = bpf_map__fd(targ_map); > + err = bpf_map_update_elem(map->fd, &j, &fd, 0); > + if (err) { > + err = -errno; > + pr_warn("map '%s': failed to initialize slot [%d] to map '%s' fd=%d: %d\n", > + map->name, j, targ_map->name, > + fd, err); I just noticed that we don't zclose(map->fd) here, can you please fix it with a separate patch along these changes? Thanks! > + goto err_out; > + } > + pr_debug("map '%s': slot [%d] set to map '%s' fd=%d\n", > + map->name, j, targ_map->name, fd); > + } > + zfree(&map->init_slots); > + map->init_slots_sz = 0; Let's move this slot initting logic into a helper function (init_map_slots() or something like that? doesn't have to use "bpf_object__" prefix as it is internal static function), that will simplify overall flow. > + } > + } else { > + pr_debug("map '%s': skipping creation (preset fd=%d)\n", > + map->name, map->fd); to make diff a bit smaller, maybe let's keep the original order, but do if/else instead of continuing: if (map->fd >= 0) { pr_debug("skipping..."); } else { /* do the creation here */ } /* pinning logic here */ > } > > if (map->pin_path && !map->pinned) { > -- > 2.25.4 >