On Mon, Sep 28, 2020 at 10:51:19AM -0700, Andrii Nakryiko wrote: > On Mon, Sep 28, 2020 at 7:14 AM Alan Maguire <alan.maguire@xxxxxxxxxx> wrote: > > > > > > > > On Thu, 24 Sep 2020, Alexei Starovoitov wrote: > > > > > to whatever number, but printing single task_struct needs ~800 lines and > > > ~18kbytes. Humans can scroll through that much spam, but can we make it less > > > verbose by default somehow? > > > May be not in this patch set, but in the follow up? > > > > > > > One approach that might work would be to devote 4 bits or so of > > flag space to a "maximum depth" specifier; i.e. at depth 1, > > only base types are displayed, no aggregate types like arrays, > > structs and unions. We've already got depth processing in the > > code to figure out if possibly zeroed nested data needs to be > > displayed, so it should hopefully be a simple follow-up. That sounds great to me. Would it be possible to specify the depth from the other side as well? Like a lot of 'leaf' fields are struct list_head, struct lockdep_map, atomic_t, struct callback_head, etc. When printing a big struct I'm interested in the data that the struct provides, but many small inner structs are not that useful. So the data is at the top level and in few layers down, but depth is different at different fields. If I could tell printf to avoid printing the last depth I think it will make the output more concise. Whereas if I say print depth=2 from the top it will still print 'struct list_head' that happened to be at the top level. > > > > One way to express it would be to use "..." to denote field(s) > > were omitted. We could even use the number of "."s to denote > > cases where multiple fields were omitted, giving a visual sense > > of how much data was omitted. So for example with > > BTF_F_MAX_DEPTH(1), task_struct looks like this: > > > > (struct task_struct){ > > .state = ()1, > > .stack = ( *)0x00000000029d1e6f, > > ... > > .flags = (unsigned int)4194560, > > ... > > .cpu = (unsigned int)36, > > .wakee_flips = (unsigned int)11, > > .wakee_flip_decay_ts = (long unsigned int)4294914874, > > .last_wakee = (struct task_struct *)0x000000006c7dfe6d, > > .recent_used_cpu = (int)19, > > .wake_cpu = (int)36, > > .prio = (int)120, > > .static_prio = (int)120, > > .normal_prio = (int)120, > > .sched_class = (struct sched_class *)0x00000000ad1561e6, > > ... > > .exec_start = (u64)674402577156, > > .sum_exec_runtime = (u64)5009664110, > > .vruntime = (u64)167038057, > > .prev_sum_exec_runtime = (u64)5009578167, > > .nr_migrations = (u64)54, > > .depth = (int)1, > > .parent = (struct sched_entity *)0x00000000cba60e7d, > > .cfs_rq = (struct cfs_rq *)0x0000000014f353ed, > > ... > > > > ...etc. What do you think? > > It's not clear to me what exactly is omitted with ... ? Would it make > sense to still at least list a field name and "abbreviated" value. > E.g., for arrays: > > .array_field = (int[16]){ ... }, > > Similarly for struct: > > .struct_field = (struct my_struct){ ... }, +1 Something like this would be great. Another idea... If there is only one field in the struct can we omit it? Like instead of: .refs = (atomic_t){ .counter = (int)2, }, print .refs = (atomic_t){ 2 }, >From C point of view it is still a valid initializer and it's not ambiguous which field being inited, since there is only one field.