The lookup paths for sockmap and sockhash currently include a check that returns NULL if the socket we just found is not a full socket. However, this check is not necessary. On insertion we ensure that we have a full socket (caveat around sock_ops), so request sockets are not a problem. Time-wait sockets are allocated separate from the original socket and then fed into the hashdance. They don't affect the sockets already stored in the sockmap. Suggested-by: Jakub Sitnicki <jakub@xxxxxxxxxxxxxx> Signed-off-by: Lorenz Bauer <lmb@xxxxxxxxxxxxxx> --- net/core/sock_map.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/net/core/sock_map.c b/net/core/sock_map.c index 078386d7d9a2..82494810d0ee 100644 --- a/net/core/sock_map.c +++ b/net/core/sock_map.c @@ -382,7 +382,7 @@ static void *sock_map_lookup(struct bpf_map *map, void *key) struct sock *sk; sk = __sock_map_lookup_elem(map, *(u32 *)key); - if (!sk || !sk_fullsock(sk)) + if (!sk) return NULL; if (sk_is_refcounted(sk) && !refcount_inc_not_zero(&sk->sk_refcnt)) return NULL; @@ -1110,7 +1110,7 @@ static void *sock_hash_lookup(struct bpf_map *map, void *key) struct sock *sk; sk = __sock_hash_lookup_elem(map, key); - if (!sk || !sk_fullsock(sk)) + if (!sk) return NULL; if (sk_is_refcounted(sk) && !refcount_inc_not_zero(&sk->sk_refcnt)) return NULL; -- 2.25.1