Re: [PATCH net v4 3/3] vsock/bpf: Fix bpf recvmsg() racing transport reassignment

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On Mon, Mar 17, 2025 at 10:52:25AM +0100, Michal Luczaj wrote:
> Signal delivery during connect() may lead to a disconnect of an already
> established socket. That involves removing socket from any sockmap and
> resetting state to SS_UNCONNECTED. While it correctly restores socket's
> proto, a call to vsock_bpf_recvmsg() might have been already under way in
> another thread. If the connect()ing thread reassigns the vsock transport to
> NULL, the recvmsg()ing thread may trigger a WARN_ON_ONCE.
> 
> connect
>   / state = SS_CONNECTED /
>                                 sock_map_update_elem
>                                 vsock_bpf_recvmsg
>                                   psock = sk_psock_get()
>   lock sk
>   if signal_pending
>     unhash
>       sock_map_remove_links

So vsock's ->recvmsg() should be restored after this, right? Then how is
vsock_bpf_recvmsg() called afterward?

>     state = SS_UNCONNECTED
>   release sk
> 
> connect
>   transport = NULL
>                                   lock sk
>                                   WARN_ON_ONCE(!vsk->transport)
> 

And I am wondering why we need to WARN here since we can handle this error
case correctly?

Thanks.




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