Re: [RFC PATCH bpf-next 0/3] Avoid skipping sockets with socket iterators

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> imo, this is not a problem for bpf. The bpf prog has access to many fields of a
> udp_sock (ip addresses, ports, state...etc) to make the right decision. The bpf
> prog can decide if that rehashed socket needs to be bpf_sock_destroy(), e.g. the
> saddr in this case because of inet_reset_saddr(sk) before the rehash. From the
> bpf prog's pov, the rehashed udp_sock is not much different from a new udp_sock
> getting added from the userspace into the later bucket.

As a user of BPF iterators, I would, and did, find this behavior quite
surprising. If BPF iterators make no promises about visiting each
thing exactly once, then should that be made explicit somewhere (maybe
it already is?)? I think the natural thing for a user is to assume
that an iterator will only visit each "thing" once and to write their
code accordingly. Using my example from before, counting the number of
sockets I destroyed, needs to be implemented differently if I might
revisit the same socket during iteration by explicitly filtering for
duplicates inside the BPF program (possibly by filtering out sockets
where the state is TCP_CLOSE, for example) or userspace. While in this
particular example it isn't all that important if I get the count
wrong, how do we know other users of BPF iterators won't make the same
assumption where repeats matter more? I still think it would be nice
if iterators themselves guaranteed exactly-once semantics but
understand if this isn't the direction you want BPF iterators to go.

-Jordan




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