[PATCH bpf-next v3 01/12] bpf, sk_msg: Don't clear saved sock proto on restore

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There is no need to clear psock->sk_proto when restoring socket protocol
callbacks in sk->sk_prot. The psock is about to get detached from the sock
and eventually destroyed. At worst we will restore the protocol callbacks
twice.

This makes reasoning about psock state easier. Once psock is initialized,
we can count on psock->sk_proto always being set.

Also, we don't need a fallback for when socket is not using ULP.
tcp_update_ulp already does this for us.

Acked-by: John Fastabend <john.fastabend@xxxxxxxxx>
Signed-off-by: Jakub Sitnicki <jakub@xxxxxxxxxxxxxx>
---
 include/linux/skmsg.h | 12 +-----------
 1 file changed, 1 insertion(+), 11 deletions(-)

diff --git a/include/linux/skmsg.h b/include/linux/skmsg.h
index ef7031f8a304..41ea1258d15e 100644
--- a/include/linux/skmsg.h
+++ b/include/linux/skmsg.h
@@ -359,17 +359,7 @@ static inline void sk_psock_restore_proto(struct sock *sk,
 					  struct sk_psock *psock)
 {
 	sk->sk_write_space = psock->saved_write_space;
-
-	if (psock->sk_proto) {
-		struct inet_connection_sock *icsk = inet_csk(sk);
-		bool has_ulp = !!icsk->icsk_ulp_data;
-
-		if (has_ulp)
-			tcp_update_ulp(sk, psock->sk_proto);
-		else
-			sk->sk_prot = psock->sk_proto;
-		psock->sk_proto = NULL;
-	}
+	tcp_update_ulp(sk, psock->sk_proto);
 }
 
 static inline void sk_psock_set_state(struct sk_psock *psock,
-- 
2.24.1




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